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BioShock Infinite ships 3.7 million copies

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By Connor Sheridan published 13 May 2013

Borderlands 2 has shipped more than 6 million copies so far

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BioShock Infinite has shipped more than 3.7 million since its release on March 26. The first-person shooter "enjoyed significantly higher first month sell-through than any other BioShock release," according to parent company Take-Two's fiscal year 2013 report.

Another 2K Games shooter, Borderlands 2, cleaned house throughout the year with more than 6 million copies shipped so far. Take-Two said the gun-looting sequel is on track to become the highest selling game in 2K's history.

Take-Two's income for the quarter which ended on March 31 was up from the same period last year, bringing in $22.5 million dollars as opposed to a $66.8 million loss in 2012. The company lost $29.5 million over the 2013 fiscal year, much improved from a $108.8 million loss in 2012.

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  • BioShock 4: a screenshot of a Big Daddy and a Little Sister. BioShock 4: Everything you need to know about the next BioShock game

Rockstar Games' contribution for the year was Max Payne 3, which Take-Two CEO Strauss Zelnick said has shipped more than 4 million copies since its May release. They're planning something a bit bigger this year.

“2013 is the 20th anniversary of Take-Two’s founding and, today, our Company is better positioned for success than at any other time in its history," Take Two said in the report. "With Rockstar Games launching [GTA 5] in September, fiscal 2014 is poised to be one of our best years ever. Looking ahead, we have an extensive pipeline of next-generation and emerging platform titles in development, including both new intellectual property and releases from our proven franchises."

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Connor Sheridan
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Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

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