Bash skulls to the beat in Crypt of the NecroDancer

Delving into procedurally generated dungeons to slay pixelated monsters? Sounds great. Rhythm games with awesome music? Count me in. Combining the two into one glorious union!? I'M LOVING MY LIFE. Crypt of the NecroDancer is an idea that I'm shocked no one had before now--and even if they did, I'm certain the execution wasn't this perfect. As the heroic Cadence, you'll venture in the dark unknown of the titular crypt to rescue your father. There's just one catch: every move you make, step you take, and laceration you inflict with the sharp end of your broadsword must be done in time to the beat of some truly excellent chiptunes (composed by none other than Danny Baranowsky).

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Lucas Sullivan

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them.