Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

New card-based Vampire Survivors game is "hopefully the first in a series of spinoffs," but the roguelike's dev is also "working on something" related to a proper sequel
By Kaan Serin published
News "The idea is to take some of the core pillars behind the development of [Vampire Survivors] and to apply them to existing genres"

Vampire Survivors studio reveals a roguelike deckbuilder spin-off threatening all my free time in 2026: "We're milking this bunch of pixels like there's no tomorrow"
By Kaan Serin published
News Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is scaring me

"I'm not going to recoup what I put into this for a long time," says returning Hytale owner, who previously said he'd offered Riot 10x what the dead Minecraft-inspired game is worth
By Kaan Serin published
News Simon Collins-Laflamme says fans are "underestimating" how much he put into reviving the sandbox game

Asked about a $500 Steam Machine, Valve apparently wasn't impressed: "The energy in the room wasn't great"
By Kaan Serin published
News The GabeCube might be "priced like a PC rather than like a console"

PUBG creator's brutal new survival game surprise drops into Steam Early Access with a roadmap promising "expanded construction," cooking, and equipment degradation
By Kaan Serin published
News PlayerUnknown Production's next step toward Project Artemis

Persona 6 might be MIA, but this new turn-based RPG featuring social systems, 95% positive Steam reviews, and college kids who beat up demons is the next best thing
By Kaan Serin published
News Demonschool might just fill that Persona-shaped hole in our hearts

Former Square Enix exec says "we would love to make more Yoko Taro games," but "the audience size isn't big enough for the costs" if you ignore the Nier games that are big enough for the costs
By Kaan Serin published
News The Nier Automata director recently said a lot of his recent projects have been canned

Overcooked-like medieval fantasy game debuts with 90% positive Steam reviews and a kitchen full of anthropomorphic rats: "We’re rats, what did you expect?"
By Kaan Serin published
News Restaurats is a co-op cooking game where you can beat up angry customers

"You cannot satisfy everyone": Heroes of Might and Magic leads are treating Early Access like a "full release," but "don't expect that everything works like a charm"
By Kaan Serin published
News "There is a long road ahead"

GoldenEye 007 had a "strong influence" on Banjo-Kazooie's sequel because Rare devs spent "probably every lunchtime for a couple of years" playing the N64 FPS
By Kaan Serin published
News "It just felt like the next logical step"

Indie single-player MMORPG that's not actually an MMO is still "on track" to hit its 1.0 launch target, but that might still be 2 years away
By Kaan Serin published
News Erenshor 1.0 is coming... not soon, but it's coming

Baldur's Gate 3 and Clair Obscur: Expedition 33 star "cannot wait" to join the cast of Warframe developer's new fantasy MMO Soulframe
By Kaan Serin published
News Jennifer English is lending her voice to yet another RPG

Asked about adding multiplayer to his single-player MMORPG, indie dev says he doesn't want players getting co-op FOMO: "The solo gamer is very underrepresented"
By Kaan Serin published
News "It's a huge undertaking to rewrite a game into co-op," Erenshor's dev says

The Legend of Zelda movie leak shows Nintendo's princess in her Breath of the Wild outfit, hinting that the film might be an adaptation of the 2017 Switch game
By Kaan Serin published
News Blue blouse, leather boots, fingerless gloves and plaited hair? Check, check, and check.

"Rockstar delaying GTA 6 is a flex": Analyst says the studio's "most valuable currency" is anticipation, so Take-Two is strategically polishing its $2.7 billion project
By Kaan Serin published
News "In an era of rushed live-service fatigue, Rockstar's commitment to 'finished games' is both retro and radical"

Arc Raiders players are divided after Embark Studios nerfed a perk that everyone was gunning for, but don't worry, the devs are thinking about "adding a skill reset mechanic"
By Kaan Serin published
News "Balancing is important for us"

The Witcher 3's love triangle was added "pretty late" into the RPG's development, but CDPR's CEO calls it "a great decision"
By Kaan Serin published
News Yennefer or Triss? The choice still inspires steamy debates

Indie dev behind single-player MMO that sold 30,000 in its first month quit his job to make the game because he "would have forever regretted not trying" otherwise
By Kaan Serin published
News "Leaving my job to do Erenshor full time was really tough"

Helldivers 2 CEO says Arrowhead chooses to "stick to our design guns" like Elden Ring developer FromSoftware: "They don't compromise, they go for the connoisseurs"
By Kaan Serin published
News Shams Jorjani doesn't want to chase "the widest audience"

Former Xbox exec Major Nelson praises Valve's Steam Machine as "choice is always good," but doesn't think it should be dragged into a console war: "Not everything needs a winner or loser"
By Kaan Serin published
News Valve's PC/console hybrid is already being pitted against Xbox, PS5, and Switch 2

Pokemon Pokopia doubles down on its weird pseudo-post-apocalyptic setting where humans are "gone," but maybe that's a good thing as they seem better off without us
By Kaan Serin published
News Surprised Pikachu face

Red Dead Redemption gets a new ESRB rating for Switch 2 and current-gen consoles, hinting at another re-release for Rockstar Games' cowboy epic
By Kaan Serin published
News But no signs of the long-requested Red Dead Redemption 2 update

Fallout: New Vegas director and RPG maestro Josh Sawyer says it doesn't matter how good a game's writing is if the pacing is bad: "Players are going to get tired of it"
By Kaan Serin published
News Obsidian writers have more sway than most studios, though

Epic Games and Fortnite's billionaire boss Tim Sweeney plays devil's advocate in the Arc Raiders AI debate, argues the tech could create "an even bigger opportunity" for actors
By Kaan Serin published
News "When tech increases productivity, competition leads to building better games rather than employing fewer people."
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