The fate of Bethesda's Fallout games was decided with a sticky note
"Fallout's yours"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The fate of Bethesda's Fallout games was decided with two words written on a sticky note, Todd Howard has revealed.
In a recent video titled 'Fallout Retrospective - A New Generation', a number of developers who worked on Fallout 3 shared their memories of working on the game and told the story of how the Starfield studio ended up taking over the Fallout series. In the video, Bethesda director Todd Howard explained how Fallout found its new developer, saying that it all started with a sticky note.
After explaining that Bethesda had its sights set on acquiring the Fallout franchise, Howard said: "That original world always spoke to us. So when we thought about what we really, really wanted to do next, it was 'can you imagine if we got to do Fallout? No one's been doing it for a long time - is there any possibility?'"
Howard then went on to say how he and the team found out that they had the green light to make a Fallout game: "I can remember this, coming back to my desk and Todd Vaughn, our VP of Development here at Bethesda, had left a yellow sticky note on my keyboard and it said, 'Fallout's yours.' That's all it said. I'll never forget that."
This was clearly exactly the news Howard was hoping for, as he then goes on to say: "I think I screamed and ran around the studio and, [said] like, 'hey, we're doing this,' because everyone at the team had heard about this might be a possibility. You know, it was fantastic. We were super, super excited."
Bethesda took over the Fallout series as of Fallout 3. Previously, the games were developed by Interplay Entertainment and created by Tim Cain, who also speaks in the video. Cain explains that passing Fallout over to Bethesda "felt like my baby had been adopted by another family." He goes on to explain: "It wasn't so much that I didn't like the family, it's just my baby was going to be raised differently than how I would raise this baby."
Want to get into Bethesda's post-apocalyptic series? Take a look at our best Fallout games to get started.
Weekly digests, tales from the communities you love, and more

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.


