Q&A We sat down with Paul Feig to discuss George Michael, a potential Bridesmaids sequel, and dark twists
Despite the absence of his notorious innovation-lust, the Peter Molyneux's return to the God Game could be the most Peter Molyneux game in years.
In this exclusive interview, PopCap talks taking their time, new plant types, and more Crazy Dave in its long-awaited sequel, Plants vs Zombies 2: It's About Time. No really, it is about time.
The man behind Monkey Island joind us for a good long chat about comedy, creepy kids, the indie revolution, and making the real Monkey Island 3.
Following the release of The Unfinished Swan, we got in touch with the game's creator, Ian Dalls, to talk about the development process of the game...
How does it feel to win every possible event at the Olympics? We have no idea. But we know a man who does (sort of)...
Gaz Deaves, Guinness World Records adjudicator and editor of the 2012 Gamer's Edition, tells us about the most embarrassing failed gaming records he's witnessed - and gives advice on how to prevail.
VP of Product Development Jeronimo Barrera tells us what we can expect from the noir-infused cop-turned-bodyguard’s latest arsenal
Art Director Geoff Coates on what’s new and risky about the latest SSX – insider details on the deadly descents, wing suit, rewind button and more
Executive Producer Jeff Gamon tells us what makes the old Syndicate classic, and what will make the new Syndicate revolutionary