How Troy Baker helped Codemasters chart unfamiliar territory in Dirt 5 By Jordan Gerblick News Dirt 5 melds dedicated off-road racing with a new career mode starring Troy Baker and Nolan North
How to make a D&D horror campaign according to the team behind Icewind Dale: Rime of the Frostmaiden By Benjamin Abbott D&D How do you make a horror D&D story like Icewind Dale: Rime of the Frostmaiden? Senior story designer Chris Perkins has the answer
Elder Scrolls Online: Markarth DLC sets up an explosive finale to the Dark Heart of Skyrim By Jordan Gerblick Interview Non-stop action, world-turning story surprises, and a "giant rhino bug" mark The Elder Scrolls Online's new Markarth DLC
How the latest Elder Scrolls Online DLC was inspired by classic horror By Jordan Gerblick Feature The Stonethorn DLC also adds homestead character pathing, two-person mounts, and new gear and skins
"My goal was to never do a Christmas movie again" – Paul Feig talks directing Last Christmas, the festive film starring Emilia Clarke and Henry Golding By Jack Shepherd Q&A We sat down with Paul Feig to discuss George Michael, a potential Bridesmaids sequel, and dark twists
F*cking around and oppressing the gingers: Peter Molyneux talks Godus By David Houghton Despite the absence of his notorious innovation-lust, the Peter Molyneux's return to the God Game could be the most Peter Molyneux game in years.
Dark Souls II director talks changes and constants in video By Connor Sheridan Improving control and increasing connection
"I want Splinter Cell to be big as James Bond" - Blacklist director By Andy Hartup Blacklist creative director Maxime Beland speaks exclusively to GamesRadar
Why did Plants vs Zombies 2 take so long? We find out By Andy Hartup In this exclusive interview, PopCap talks taking their time, new plant types, and more Crazy Dave in its long-awaited sequel, Plants vs Zombies 2: It's About Time. No really, it is about time.
After Fuse reveal, we scrapped all the weapons Insomniac CEO By Andy Hartup Insomniac founder Ted Price talks ending Resistance and Fuse’s tough rebirth
"Player choice is everything" - Q&A with Fallout creator Brian Fargo By Andy Hartup We talk Kickstarter, Wasteland 2, and industry change
The Caves Ron Gilbert: The big GamesRadar interview By David Houghton The man behind Monkey Island joind us for a good long chat about comedy, creepy kids, the indie revolution, and making the real Monkey Island 3.
The Unfinished Swan - a postmortem interview with creator Ian Dallas By Ryan Taljonick Following the release of The Unfinished Swan, we got in touch with the game's creator, Ian Dalls, to talk about the development process of the game...
GOLD! We chat exclusively to the man who has already won the Olympics By Matt Cundy How does it feel to win every possible event at the Olympics? We have no idea. But we know a man who does (sort of)...
Super Mario 3D Land interview - We talk with the director about secrets, Tanookis, and Mario's future By Henry Gilbert Koichi Hayashida shares with us some of his experience working on Mario titles for the last decade
Assassin's Creed III - We interview artist Alex Ross about his ACIII art, Assassins vs Batman, and more By Henry Gilbert We talk with comic book legend Alex Ross about his time with the just announced title
5 essential tips for breaking a gaming World Record (from an official Guinness adjudicator) By GamesRadar Staff Gaz Deaves, Guinness World Records adjudicator and editor of the 2012 Gamer's Edition, tells us about the most embarrassing failed gaming records he's witnessed - and gives advice on how to prevail.
Rockstar interview shines new light on the guns of Max Payne 3 By Mikel Reparaz VP of Product Development Jeronimo Barrera tells us what we can expect from the noir-infused cop-turned-bodyguard’s latest arsenal
Star Wars: The Old Republic interview with lead writer Daniel Erickson By Hollander Cooper We talk midi-chlorians, story-based MMOs, and the future of SWTOR
WWE 12 interview CM Punk talks about the game, WrestleMania, comic books and more By Henry Gilbert The straight edge superstar reflects on his best year yet