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Arc Raiders lead says no goofy skins here as Battlefield 6 and Call of Duty players push for visual realism: "I don’t think the novelty is worth the trade"
By Scott McCrae published
News "We're pretty protective of making sure that anything that goes into the game fits within the visual identity"

Helldivers 2 is "starting to break at the seams," game director admits, since Arrowhead kept choosing new content over bug fixes: "Now we're paying the price"
By Ashley Bardhan published
News "We will avoid this going forward"

Helldivers 2's 150GB PC install is "unacceptably large," and Arrowhead hopes to work out a solution that could "theoretically slice the size in half"
By Dustin Bailey published
News "There's real options here to do quite big improvements in just reducing PC install size"

Arc Raiders launches to over 260,000 concurrent players and 88% positive early reviews on Steam, outdoing The Finals even at $40
By Dustin Bailey published
News Being free isn't everything, I guess

Arc Raiders gives Escape from Tarkov a run for its money, and the secret is making the shooter feel like an RPG that you can "almost play as a single-player game"
By Andrew Brown published
Interview Interview | Embark Studios founder and chief creative officer Stefan Strandberg explains how Arc Raiders beats the "Excel sheet" allegations

Arc Raiders devs "don’t use generative AI," CCO says AI text-to-speech is used to help "make rich worlds" while keeping the studio small but "there's no end goal in replacing any actors"
By Kaan Serin published
News Arc Raiders uses AI TTS similarly to The Finals, in combination with real actors

"I'm not sure if I should go into this": Helldivers 2 nerfs the beloved Coyote, devs say "we tried to keep it as intact as we possibly could" but didn't want one "obviously" best gun
By Anthony McGlynn published
News Arrowhead didn't want to debuff the incendiary assault rifle too much

The Finals is still going strong and Arc Raiders is about to release, but Embark Studios has two other projects it hasn't even announced yet: "One of the concepts we have has a lot more edge to it"
By Scott McCrae published
News And they'll be online because it's "ingrained in our DNA"
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