Bethesda Softworks
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Oblivion Remastered gets its physical release soon, but it seems Bethesda's revamped RPG might come as just a "code in a box" after all – and fans aren't pleased: "You will own nothing and be happy"
By Anna Koselke published
News A not-so-physical physical edition

Fallout co-creator Tim Cain says the one thing he'd like to see from the series moving forward is an "actual good faction": "Fallout trains you that everything's gray"
By Dustin Bailey published
News "Almost every other faction we've seen in Fallout has either been a mix – which I like, I like gray factions – or just pure evil"

Fallout co-creator Tim Cain acknowledges Bethesda made the franchise bigger, but he would have done things differently: "Did they expand it the way I would have? No, not at all, that's OK"
By Issy van der Velde published
News Bigger isn't always better

The Elder Scrolls 6: Everything we know so far
By Sam Loveridge last updated
Guide All the latest Elder Scrolls 6 news and rumors you need to know as Bethesda keeps namedropping its next RPG

After 4 months, Oblivion Remastered falls to "Mixed" reviews on Steam after reports of "poor and unstable" performance on PC: "It is still well and truly a Bethesda game"
By Anna Koselke published
News 2006, meet 2025

"The great Todd Howard says that great games are played, not made," according to Bethesda's Pete Hines, so Elder Scrolls devs changed Oblivion combat three times and no one spoke about it
By Ashley Bardhan published
News No need

Bethesda was told "Skyrim can't survive going up against Call of Duty," but Pete Hines knew the RPG could launch against Modern Warfare 3: "They're a big brand, but they're not a better game"
By Dustin Bailey published
News "Nobody's gonna buy your game"

"We wanted to actually show Hitler's penis," Wolfenstein 2 devs say, but a Bethesda producer said "I don't advise doing that": "We all need to be saved from ourselves sometimes"
By Dustin Bailey published
News "Uh, do you think there would be a problem if we see Hitler's penis?"

Former Bethesda exec Pete Hines "hated the confusion" around The Elder Scrolls studio "making a new game, and everybody thinking, 'Oh, it's Todd Howard's team'"
By Scott McCrae published
News "We created a different name for the studio and the publisher, and guess what? It still didn't f***ing work"
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