Bethesda Softworks
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19 years later, Todd Howard is still a secret NPC in Oblivion Remastered, and he'll call you a bastard if you piss him off
By Jordan Gerblick published
News He'll also fall in love with you if you do the opposite of piss him off

Bethesda celebrates Oblivion Remastered by watching 19-year-old documentary about the making of the original, and Todd Howard says "this is gonna be really f***ing awkward"
By Issy van der Velde published
News They all look so young!

Upcoming Bethesda games: every game currently in the works
By Heather Wald last updated
Upcoming Every upcoming Bethesda game we know to be in development in 2025

$1,900 Doom: The Dark Ages graphic card bundle doesn't come with the game, but never fear – the $2,000 bundle does
By Ashley Bardhan published
News I can't do this anymore, Bethesda

The Elder Scrolls 6: Everything we know so far
By Sam Loveridge last updated
Guide Upcoming RPG The Elder Scrolls 6 was mentioned during Bethesda's Oblivion livestream – a welcome sign of life

As Oblivion Remastered introduces new fans to Bethesda's iconic 2006 RPG, ex-Elder Scrolls dev admits the level scaling system "was a mistake" eventually fixed in Skyrim
By Anna Koselke published
News The remaster is a bit "more playable," though

Massive Morrowind mod 22 years in the making is getting its "biggest expansion" ever, and after Oblivion Remastered I think I'll have my hands full until Elder Scrolls 6
By Jordan Gerblick published
News Grasping Fortune includes more than 140 new dungeons and over 270 new quests

Bethesda asked Oblivion Remastered fans for "suggestions and feedback," and boy did it get some - from "a special flesh sculptor" and better dungeons, to making the RPG more "like Skyrim"
By Anna Koselke published
News No matter how hard we try, we can never escape Skyrim

10 Games like Skyrim that'll satisfy your need for adventure in 2025
By Heather Wald, Luke Kemp last updated
Best List Here are the best games like Skyrim to play right now while we wait for The Elder Scrolls 6

Oblivion features warring goblins as one quest designer thought turning a side quest's gimmick into a whole thing "wouldn't be a lot more work," but looking back he's not sure if that was "actually true"
By Catherine Lewis published
News It might not have been easy to make, but the feature "certainly allowed for fun emergent gameplay"
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