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The Elder Scrolls 6 setting may have been decided when Bethesda was working on Fallout 4, former Skyrim lead teases
By Anna Koselke published
News So, uh, Hammerfell...?

Fallout 3 artist took location scouting a little too seriously: “Turns out they don’t want you snooping around the buildings in DC”
By Scott McCrae published
News They're also surprised they got away with their destroyed DC ads: "I don't know if you could do that today"

Fallout New Vegas director says he would let players set “difficulty options however they like”
By Scott McCrae published
News "When it comes to exposing data tables and letting players mod that stuff, just let 'em do whatever the heck they want"

Bethesda devs love switching between Elder Scrolls and Fallout because going from fantasy to sci-fi "keeps things fresh"
By Anthony McGlynn published
News And Starfield's in the mix somewhere, too

Fallout 3 "went hard on the gloomy despair of the post-apocalyptic world" to differentiate it from Oblivion
By Scott McCrae published
News "We grind every asset up to just make this place feel as ruined and as dark as possible."

Bethesda originally wanted Fallout 4 to be set in New York, but too many other games had the same idea
By Scott McCrae published
News But there's disagreement over who actually chose Boston

Fallout: London lead is "really worried" Fallout 5 will use Bethesda's proprietary Creation Engine
By Scott McCrae published
News "If they have to upgrade it, that’s what they need to solve: get rid of the load screens and allow better optimization"

Excitement for Fallout 3 and New Vegas remasters raised and subsequently dashed by Steam glitch
By Anthony McGlynn published
News Valve's storefront strikes again
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