STALKER Clear Sky beginners guides

copyright 2008 val's evil twin*

contact: vals_evil_twin@australiamail. Com

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part 1 beginners' guide

> a beginners guide played on "novice" difficulty.

and only one "emission" event.

You don't join a faction in swamp, but you do meet two factions.

nature's balance, the previously safe haven of the swamps is being invaded,

Play on 'novice' if you want to learn the ropes, explore, collect, and plan

multiple missions. Then try it on "master".

you get too far into the walkthrough, especially the 'patch' section.

Let's go...

Don't worry about the story too much because there isn't much of a story.

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> guides. They act as sort of 'teleporters'. No charge.

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The next few tasks are linear, and then it's freeroam responding to

character is called "scar the mercenary".

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what's going on in the swamp, and sends you to the trader to get outfitted.

time to make a main save via the esc key. Name it "start", lol.

Gee, lucky it's daylight outside, night time gets really dark!

The first artifact is a 'jellyfish', which gives -2 radiation protection.

It's also worth a lot when you sell it. If you wish to re-do the mission,

press f9 for a quick load. Fortunately you won't need to be throwing bolts

every five seconds in the swamp, it's just bad for this little area.

There's time to search the first body (press f and click 'take all').

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emissions continue they will kill him. Lebedev says, "this may sound like

a line from a corny movie, but you really don't have a choice. "

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First, check the pda, and click on the "collect your reward" icon.

Ask nimble, "what can you offer me? " and he will offer you stash locations,

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you will get a million radio calls for help, but don't stress about it.

Just get to as many as you can. "cancelled mission" messages are not

important. It's only the "failed missions" you need to stress about. =]

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If you're feeling poorly, use bandages/medikits/anti-rad drugs/food/drink.

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on the pda map, click on "collect reward" and a mission sheet will

overlay your map. You can use the "eye" to place the location on the map,

and the "move" icon to centre it there. Press x to hide it away again.

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next let's pay a visit to gray, the technician. I feel bad about this

but we're going to rip him off for a scope and two (2) aks.

Maybe he won't know it was us.

He's a good guy, he will repair and upgrade your weapons and armour.

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village ruins. ( i paid for that info, but maybe it's there for

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Take lots of roubles. There's no need to carry a lot of ammo and medikits,

between areas in ways the devs didn't expect, might break the script. So

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note:

If you're carrying 59.9 kg you won't be able to run ten metres without a

It's slightly easier at night, and easier if you holster your weapons.

It's not really all that hard once you know how.

good line you won't even get hit.

The metal box at sid's is a safe place to store your valuables.

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if you just can"t get past the m/c gunner, go back to swamp and take the ne

so be prepared to fight or sneak past at night. It's nice and friendly in

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'bickering' and nothing is getting through. He asks you to bring out a case

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The 'stalkers on the embankment' are at the main stalker base in cordon.

Deal with the army commandante and his two henchmen and return sid's case.

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> kill khaletskiy's two henchmen.

> collect sid's case and return it to him.

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when rescuing wolf's brother, have a cheap pistol in your inventory that

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You can enter the base unseen. There's a tree over a fence leading to the

left side of the base. Climb over some junk against the wall and you're in.

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He asks you to find his friend. The friend's body is in a tunnel at the

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"some people are vets of the zone at the cordon rookie camp. These "vets"

don't have the newbie armor. Some had really nice weapons and armor, so, in

in the village didn't fire on me, only the guys with the nicer stuff (which

teams within a non-faction base and their rewards can be very... Rewarding. "

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"i failed to respond to a pda distress call from the village early

place was full of psyonic dogs, at least 50, didn't do any damage but

That kind of unscripted carnage made me fall in love with this game. "

wolf's brother is dead, wolf is gone. Some people even report sidorovitch

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not be hostile to you. I don't like bandits so i just shot them all. The

than rabbits. There's also no point in making a huge amount of roubles at

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also a "frigging rat" traitor.

was trying to buy parts used in the army's old cryptographic machines. Hmmm!

The freedom technician bugged fang's pda so chekhov knows his location. But

Do so, pick up lingov's pda and also find a nice, scoped trs301 to replace

If you'd like to join the freedom faction, ask now. You are told you need to

locate the tunnel where the mercs are entering dark valley. Once that's done

Joining a faction extends game play exponentially. But it's also quite

Know what he said to me? "come back when it's dark! "

"when i first went to dark valley and got the mission to kill the ghost dog

real dog amongst all it's ghost clones (which don't even hurt you, even

you get close and he clones all his images! There's a nice weapon bonus in

caches in the dark valley factory and there's a 200 shots package in a cache

a long distance away. Nice to have in your backpack. "

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> take soldier's pda to chekhov.

> deliver lingov's pda to chekhov.

Spoiler:

the door to get fang's pda. Don't drop everything because it'll take five

bandits are discussing your erstwhile wealth. Pick up fang's pda and pistol.

i hurried on to agroprom, but there's a lot to do here. The bandit music is

There's also a couple of dudes sitting down and a skinny guy lounging behind

peetz: "the major plus with the new patch is that after you side with loners

artifact to have with you! "

There's a big lake here. Help the duty guys out and you get a nice

"sunrise" suit. Nice artifact in the lake too. The northern building is a

There's also a handy metal box there to store your stuff.

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gives a mission. I've heard that once you complete his mission and get his

becomes yours for free. Didn't work for me though. =(

It didn't make me rich. =(

sa "avalanche"

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dr sarkhov's bunker you have to defend the base. Once all the zombifieds are

If it won't unlock, check that one of the zombies isn't still alive and

sale =) take his mission to find the stalker's pda. This is outside on the

You will be attacked by phantom dogs, which are unable to harm you. So don't

Shoot the dogs from safety. Ignore the psi emissions, they won't hurt you.

thingy with your veles. I found an "eye" artifact here worth 20,000 ru.

the siren is going, it won't open.

and follow his instructions. Don't get in his way during the fight through

a message to follow strelok to the red forest. There's time to clear out

uncloaked. Follow theirs eyes. When they are close and "uncloak" themselves

see him disappear into a tunnel. He blows the tunnel so you can't follow him.

There's a bridge that duty and freedom raised, that can only be lowered from

look like they can't get any worse, you are ambushed!

> don't annoy the bandits across the river just yet. There's a lot to do

to defend. There's a four-arched rock formation here with two

> there's a space anomaly above a tank that teleports you to the forester's

them to the teleport, or snipe them from safety. There's a machine gun here,

part of a quest, if you're aligned with a faction. Only the gun is required

Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.