Not all of the cheats in GTA Trilogy made it into the remasters
But Rockstar won’t say which ones just yet
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GTA Trilogy The Definitive Edition doesn’t contain all of the cheats that the original games did due to "technical reasons."
In an interview with USA Today, producer Rich Rosado said that "[Rockstar] actually had to remove a couple [of cheats] for technical reasons, certain things that didn’t play well in the Unreal base." What exactly these cheats are though, is currently a mystery as Rosado adds: "But that’s actually where I’ll leave it. There’s some fun with discovery."
The remastered GTA Trilogy is due to launch digitally today (at 7am PT/ 10am ET/ 3pm GMT) on PS4, Xbox One, Nintendo Switch, and PC. It was available to preorder on the PSN store however was pulled earlier today due to pre-orders unlocking early.
The new GTA Trilogy apparently has a file size that is five times bigger than the original three games combined. This does make a lot of sense though considering that all three games in the collection, GTA 3, GTA Vice City, and GTA San Andreas have all been upgraded to today’s standards with a number of visual improvements including reworked character and vehicle models, a rebuilt lighting system, and a resolution upgrade.
Another new feature introduced in the definitive edition of the GTA Trilogy is achievements. Since the three games originally came out on the PS2 back in the early 2000s, they haven’t had their own achievements. This time around the three games will have around 50 achievements each, a list of which actually leaked early on the GTA forum last month.
Want to find out which cheats did make it into the remastered collection? Take a look at our GTA 3 cheats, GTA Vice City cheats and GTA San Andreas cheats guides.
GTA 3 hidden packages | GTA 3 Espresso 2 Go | GTA 3 Silence The Sneak | GTA Vice City hidden packages | GTA Vice City rampages | GTA San Andreas girlfriends | GTA San Andreas oysters | GTA San Andreas tags | GTA San Andreas snapshots | GTA San Andreas horseshoes
Weekly digests, tales from the communities you love, and more

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.


