Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Bully
Games "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school'
Destroy All Humans!
Games "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
GTA 2
Grand Theft Auto We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it"
GTA 5 new
Action Games 25 Best Rockstar Games of all time, ranked
GTA 4
Grand Theft Auto Former Rockstar technical director " didn’t like GTA 4 that much" at launch because "we had to sacrifice so much"
Grim Fandango
Adventure Games "The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D world revolutionized PC gaming
Rap duo Real Dimez in GTA 6 stand in front of microphones, with the GamesRadar+ Big in 2026 frame branding
Grand Theft Auto Grand Theft Auto 6 will define 2026 and the future of gaming, for better or worse
Tony Hawk on the cover of the GBA edition of Tony Hawk's Pro Skater 2
Sports Games $1 million in debt, devs on handheld Tony Hawk's Pro Skater saved the company by pitching an impossible port
Rayman 2: The Great Escape main character smiling and running
Platforming Games How Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds
Red Dead Redemption 2
Red Dead Red Dead Redemption 2's enigmatic spider web puzzle is the first thing that's gotten me genuinely excited for GTA 6
Banjo gives Kazooie the thumbs up in a screenshot from Super Smash Bros. Ultimate.
Games "It gave us more opportunities for variety": How Banjo-Kazooie helped the Nintendo 64 compete with PlayStation
GTA 6
Action Games GTA 6: Everything we know so far
GTA San Andreas
Grand Theft Auto After 21 years, GTA: San Andreas speedrunners discover a wild 31-step skip for the open-world game's original PC port
GTA 6
Games Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
GTA 6
Grand Theft Auto Ex-Rockstar lead says all GTA competitors have "given up," but there's still "an opportunity" to challenge Rockstar
  1. Games
  2. Action
  3. Grand Theft Auto

The making of Grand Theft Auto - From Race 'n' Chase to GTA

Features
By Edge Staff published 19 October 2017

In celebration of Grand Theft Auto's 20th anniversary, this making-of series explores the turbulent origins of the multi-million dollar franchise.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Part Three - The road to success

While the original vision of Grand Theft Auto was scaled back for PC, the PlayStation version, although preserving the core of the game, lost even more features, including fire engines and trains. But 18 months into development, the entire city had to be razed and rebuilt, as programmer Brian Baird recalls.

"[Programmer] Mike Dailly came up with a new technique to draw 24-bit color tiles instead of the low-res ones we were using. Technically, it was stunning for its time but it required every single tile and graphic in the game to be redrawn. We borrowed most of the artists in the company to blitz the tiles for an ECTS demo to show off this new style."

If a new feature promised a better game, then it was included seemingly irrespective of the extra cost. The new artwork added another 12 months to the schedule. As Baird puts it: "There was always an overall plan with GTA. However, the day-to-day development was more flying by the seat of our pants."

You may like
  • Bully "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school'
  • Destroy All Humans! "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
  • GTA 2 We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it"

Fortunately, publisher BMG was generally sympathetic, with a very hands-on approach from producer Gary Penn. Relations with BMG in the US, however, were not always as smooth. 

As BMG took on more people from within the industry, some began to voice concerns, as publisher DMA's studio boss Dave Jones recalls: "We could not compete graphically with, say, Ridge Racer, so we were banking on the fact that the game was radical in terms of gameplay and its edgy content.

"The content side was never an issue. BMG supported us 100% to put whatever we wanted into the game; coming from the music business nothing fazed them. It was a real shame to see BMG lose its fresh approach and become more like a games publisher. BMG US didn't think you could release a top-down game into the market.

Learn about the latest game from Rockstar

Red Dead Redemption 2 - release date, screenshots, and everything you need to know

"They said it would simply not sell and we should drop the title. This was only three months from completion. I was confident the sheer fun and originality factors would make it a success, and we also had great backing from BMG Europe. Luckily, we won the argument." 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Despite taking an entire year longer to produce than originally expected, Jones believes it was the right thing to do: "The extra time really benefited the game massively. We really pushed the boat out though on some areas such as audio, which I had not planned."

Fortunately, this resulted in another area in which the game took chances. "At that time most people's idea of good game audio was 'you didn't switch it off,'" recalls audio director Colin Anderson.

"I suggested that in order to add an interactive element to the music it might be nice to place them 'in the cars' as if they were coming out of the car stereo. That way, when a player got into a car the radio would start and when they got out it would stop: voila! Interactive audio. Once the idea of radio stations was established the rest was relatively obvious - DJs, news reports and different types of music for different types of car."

You may like
  • Bully "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school'
  • Destroy All Humans! "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
  • GTA 2 We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it"

The radio stations also provided an added incentive to try the game's less powerful vehicles. With poor handling and low speed, the pickup would have been quickly abandoned if not for the guaranteed burst of spoof country and western.

Anderson's approach was unorthodox, and also controversial. "There were a sizeable number of people who felt it was too radical," he says. "I knew that was total nonsense because films do it successfully all the time. Different styles successfully blended because they work in context with the visuals."

 A diverse range of tunes was also needed to make the radio convincing. "It wasn't good enough for the music to sound good enough for game music; people had to believe they were listening to real bands they just hadn't heard of," as Anderson puts it. 

"They said it would simply not sell and we should drop the title."

Dave Jones

This proved very useful for DMA lyricist and PR head Brian Baglow - and was taken somewhat literally - when publicizing the game. "I let it be known that the bands and tracks were all real and licensed especially for the game," perhaps one of the more understandable exaggerations. Sadly not all the audio work could be used. The tank, for example, lost an interesting-sounding, if perhaps credibility-straining, version of the Star Spangled Banner. 

With audio, graphics, the living city and the game's mission structure finally coming together, Grand Theft Auto was released to immediate success, justifying the enormous effort and compensating to some degree for the immense amount of lost work. Jones' determination, and BMG's indulgence, received their just rewards. 

Unfortunately, having helped to create such a success, BMG pulled out of the games market shortly afterwards, much to Jones' regret: "It helped create one of the biggest games ever but didn't stay around long enough to enjoy it. BMG really would have been great for the industry."

GTA is often seen as inventing the sandbox genre, but in truth it built upon a strong heritage of arcade and freeform games. Even the game's trademark carjacking had been seen in Hunter and Mercenary before that. Its unique achievement was to take the best from what had gone before and fuse it together with ambition, skill and incredible attention to detail. That process was a complicated one, but the idea at the heart of GTA wasn't.

The word that comes up again and again when talking to its creators is 'fun.' If an opportunity arose to make the game more fun, no matter who it came from, and even if it meant throwing away a huge amount of work, it was seized with both hands. The series that resulted has been copied countless times, but few imitators have stopped to think that the secret to its success may lie in the process, not the product.

Want more GTA? Then check out our GTA 5 guide and GTA 5 cheats: everything you need for PS4, Xbox One and PC.

  • 1
  • 2
  • 3

Current page: Part Three: The road to success

Prev Page Part Two: Cops or robbers
CATEGORIES
Nintendo PlayStation PC Gaming Platforms
Edge Staff
Edge Staff
Social Links Navigation

Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on. 

Read more
Bully
Games "Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school'
 
 
Destroy All Humans!
Games "Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
 
 
GTA 2
Grand Theft Auto We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it"
 
 
GTA 5 new
Action Games 25 Best Rockstar Games of all time, ranked
 
 
GTA 4
Grand Theft Auto Former Rockstar technical director " didn’t like GTA 4 that much" at launch because "we had to sacrifice so much"
 
 
Grim Fandango
Adventure Games "The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D world revolutionized PC gaming
 
 
Latest in Grand Theft Auto
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
GTA 6 Lucia
Grand Theft Auto Crimson Desert could challenge GTA 6 for Game of the Year, claims GTA 5 dev – but only if Rockstar "drop the ball"
 
 
GTA 6 characters from trailer 2
Grand Theft Auto GTA 6 prankster comes clean after response to viral 'leak' was "way bigger than I expected"
 
 
GTA 6
Grand Theft Auto Take-Two CEO, who can’t imagine anyone over the age of 17 being uninterested in GTA 6
 
 
GTA 6
Grand Theft Auto AI making something to GTA 6's scale is "laughable," Take-Two CEO Strauss Zelnick says
 
 
GTA 6
Grand Theft Auto GTA Wiki splits from Fandom citing "a reportedly pro-AI CEO," "terrible" ads, and censorship
 
 
Latest in Features
Mega Charizard X in Pokemon Champions.
Pokemon Pokemon Champions producer "really enjoyed" the Pokemon Stadium games, used them as a "reference"
 
 
Greninja and Sylveon fight in Pokemon Champions
Pokemon I made a competitive team in minutes in Pokemon Champions – this could open the door for newcomers
 
 
Tom Holland as Spider-Man in Spider-Man: Brand New Day
Marvel Movies Spider-Man: Brand New Day trailer has crossed 1 billion views faster than any movie in history
 
 
Kiln key art featuring colorful spirit-inhabited pots duking it out
Action Games I built the biggest, ugliest vase Kiln would let me and immediately got bullied by better potters
 
 
Matthew Lillard as Mr. Charles in Daredevil: Born Again season 2
Marvel TV Shows Who is Mr. Charles in Daredevil: Born Again season 2?
 
 
A thief looking down a scope in Marathon
FPS Games After 80 hours of Marathon, I'm glad Bungie didn't try to please everyone
 
 
LATEST ARTICLES
  1. Image of the Belkin Charging Case on top of a pink GamesRadar+ background.
    1
    The new Pro version has arrived, but the original Belkin Charging case is worth your time with this record-low saving
  2. 2
    Elgato drops the Stream Deck Plus back to a record-low we've only seen twice before
  3. 3
    Tomodachi Life: Living the Dream demo drops seemingly out of the blue, and fans are already going "feral" over it
  4. 4
    Spider-Man: Brand New Day's Michael Mando joins Sydney Sweeney in the Gundam movie, calls it a "love letter to anime"
  5. 5
    Robert Pattinson jokes "no one" was Team Jacob at the height of Twilight's success: "That was just a marketing thing"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...