Lego Star Wars: The Skywalker Saga lets you fly by beating up young Anakin

Lego Star Wars: The Complete Saga
(Image credit: Warner Bros.)

Lego Star Wars: The Skywalker Saga offers a pretty unorthodox way of letting you get around certain levels.

Targeting children with a lightsaber probably isn't what Traveller's Tales had in mind when transforming the Star Wars universe into lego bricks. But just in case any players attempted to end the likes of young Anakin Skywalker, the developer implemented a mechanic whereby, unlike the game's enemies, children don't burst into tiny pieces when you hit them. This means they can't be killed, but it also doubles as a bizarre timesaving manoeuvre.

Twitter user Red Orb, who clearly isn't a fan of Anakin, shared a video that shows them using Qui-Gon Jinn to attack the youth with a lightsaber. That's surely some dark side behaviour. But as the video demonstrates, thanks to the combat system in Lego Star Wars The Skywalker Saga, you can repeatedly land blows on Anakin, or other minors, in mid-air without falling to the ground. This allows you to cross gaps that are too big to make by jumping. Red Orb has dubbed their newfound tactic 'Child Flight'.

This flying technique definitely isn't child-friendly but will undoubtedly become a favourite move for speedrunners or those who want an easier route to the exit. It might help you to swiftly get across gaps, but remember, you'll have your conscience waiting for you on the other side.

Lego Star Wars: The Skywalker Saga is enjoying a record-breaking launch. It's currently topping the series' Steam charts and still climbing.

The latest Lego Star Wars features many familiar faces from all nine of the main films. We've listed them all in our guide to all Lego Star Wars The Skywalker Saga characters. And get ahead in the game without whaling on children with our Lego Star Wars The Skywalker Saga cheats and codes.

Freelance Writer

Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and Games Radar. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.