Lego The Lord of the Rings review

An enjoyable excuse to get your LEGOlas on

GamesRadar+ Verdict

Pros

  • +

    Breezy

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    funny recap of the Lord of the Rings film trilogy

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    Seamless drop-in

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    drop-out co-op experience

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    Large

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    explorable overworld with plenty of hidden goodies

Cons

  • -

    Numerous unskippable cutscenes

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    Difficulty level that skews towards unlosable

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    Exterior environments are often bland and lifeless

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The formula for Lego games should be familiar by now: take a pop culture universe, render its characters and world with the titular Danish building blocks, add in a healthy dose of slapstick humor and as many collectibles as you can stuff on a disc, and ship it. That recipe has worked so far with franchises like Star Wars, Batman, and Indiana Jones. In tackling their latest license with Lego: Lord of the Rings, Traveller’s Tales hasn’t veered too far from their normal standard of quality, and the result should be appealing to diehard fans of Tolkien’s universe, or anyone looking for a casual, kid-friendly co-op game.

As with the Lego games set in the Star Wars and Harry Potter universes, Lego: Lord of the Rings attempts to recreate the story of the entire LOTR trilogy, from the removal of the One Ring from Sauron’s hand to its ultimate destruction at Mount Doom (spoilers!). Given that the movies it’s based on are over nine hours long in total, the game itself is pleasantly lengthy, with a first playthrough clocking in at around 15 hours. The game doesn’t end with the defeat of Sauron, though; it’s actually possible to finish the main story while only clocking in a completion percentage of 30% or so. If you’re a collectibles junkie, you’ll have many dozens more hours of replaying missions and exploring the world to find pieces of mithril or hidden quests.

If you choose to play the game solo, you’ll find that the AI companions, while usually content to simply stand around and stare at the character you’re controlling, at least never feel like a hindrance. (It is somewhat annoying that the game continually blinks a “PRESS START” message at you from the second controller’s slot on the UI if you play by yourself, though.) When the AI does prod them into action, they perform their roles with minimal fuss, and you can easily switch between any member of your party (or any unlocked character at all in Free Play mode). As a Lego game, though, this is obviously intended to be played with a friend, and is best experienced that way, as you’ll be able to navigate the puzzles and combat more effectively and efficiently.

Despite a few bugs with the checkpoint system (we experienced a crash in the ending cutscene of a level and had to repeat the entire thing, for instance), Lego: Lord Of The Rings is an entirely pleasant experience, especially if you haven’t seen Peter Jackson’s films recently, or simply don’t mind sitting through an abbreviated version of them again. It’s probable that Tolkien fans are going to be inundated with games based on The Hobbit for the next few years, but if this is the last Lord of The Rings game to be published for a while, it serves as a fittingly fun capstone to the last decade of video game Ringsmania.

This game was reviewed on the Xbox 360.

More info

GenreAdventure
DescriptionRe-live the fight to save Middle-earth in the LEGO universe and join Frodo and the rest of the Fellowship on a quest to destroy the One Ring and vanquish hordes of Orcs sent by the evil Lord Sauron.
Franchise nameLEGO
UK franchise nameLEGO
Platform"Xbox 360","3DS","PC","Wii","PS3","DS","PS Vita"
US censor rating"Everyone 10+","","","","","",""
UK censor rating"","","","","","",""
Release date1 January 1970 (US), 1 January 1970 (UK)
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