Lego Fortnite Flexwood: how to find and mine it

Lego Fortnite Flexwood
(Image credit: Epic Games)

Lego Fortnite Flexwood is a special material used for crafting in the middle and late phases of the game, mined or harvested from cacti in the desert. Flexwood is very useful for making some of the better, rarer materials, but while it's not easy to get, there's methods for doing so that mean you don't have to get the Rare Axe to harvest it - something you'd normally need. Here's how to get Flexwood in Lego Fortnite, and all the ways you can harvest it accordingly.

How to get Flexwood in Lego Fortnite

Flexwood in Lego Fortnite is dropped by any Cactus in the Dry Valley (aka, the desert) biome. If you can destroy the cactus, it should drop Flexwood that you can pick up and use - a material that looks like a blue-tinted version of the standard logs you normally get when punching trees.

To harvest Flexwood, you'd normally need a Rare Axe to cut the cactus, which you can get from the second Lego Fortnite Crafting Bench upgrade, but there are other methods to procure it. If you can get any explosives, such as a Boom Barrel, those will destroy cacti - and anything else nearby. 

However, there's another, easier, though arguably riskier method: have an enemy destroy it! A Roller crashing into a cactus or a Brute punching through it will destroy it instantly! Of course, you have to then bolt out of the way to ensure you're not hit by the same attack, but it will obliterate the cactus in the process. In fact, this process works for all trees and resources - something to keep in mind as you play!

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Joel Franey
Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.