League of Legends dev held to ransom over stolen source code
“Needless to say, we won’t pay"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Riot Games is being held to ransom over League of Legends and Teamfight Tactics source code obtained through a recent cyber attack.
In an update posted to Twitter, the developer explains that it has no plans to pay the demands of a ransom email received earlier today and that the team remains “confident that no player data or player personal information was compromised”.
“Truthfully, any exposure of source code can increase the likelihood of new cheats emerging,” Riot says. “Since the attack, we’ve been working to assess its impact on anti-cheat and to be prepared to deploy fixes as quickly as possible if needed.”
Riot goes on to say that the hackers have obtained information on unreleased modes and experimental features, but warns that there’s “no guarantee” they’ll ever be fit to launch, as much as the developer hopes they will be one day.
Moving forward, Riot’s security teams will continue working with consultants to evaluate and audit systems, with a further update to come.
“We’re committed to transparency and will release a full report in the future detailing the attackers’ techniques, the areas where Riot’s security controls failed, and the steps we’re taking to ensure this doesn’t happen again,” the developer said.
“We’ve made a lot of progress since last week, and we believe we’ll have things repaired later in the week, which will allow us to remain on our regular patch cadence going forward. The League and TFT teams will update you soon on what this means for each game.”
Weekly digests, tales from the communities you love, and more
Riot initially raised the alarm about the attack late last week, explaining that the social engineering attack would affect its ability to release content.
Elsewhere, GTA Online is dealing with a security incident of its own, with a security-related update to come.

I joined GamesRadar+ in May 2022 following stints at PCGamesN and PocketGamer.Biz, with some freelance for Kotaku UK, RockPaperShotgun, and VG24/7 thrown in for good measure. When I'm not running the news team on the games side, you'll find me putting News Editor duties to one side to play the hottest JRPG of 20 years ago or pillaging the depths of Final Fantasy 14 for a swanky new cloak – the more colourful, the better.


