Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • New Games for 2026
  • CES 2026
  • Best Games of 2025
  • The Forge codes
  1. Games
  2. Action

Last-gen cliches that should totally disappear (but probably won't)

Features
By David Roberts published 2 April 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Please stop

Please stop

Mass Effect. Uncharted. Deadly Premonition. The list of classics from the last generation of consoles is too numerous to count, and the gaming landscape is more vast and varied now than its ever been. But even with all of the fantastic moments found on the PlayStation 3, Xbox 360, and yes, even the Wii, we hope that this next generation leaves some of the past behind it.

Things become cliche for a reason: a particular design element or aesthetic worked once, then everyone else decided to copy it because it was successful. But now that we're on to a new set of consoles, perhaps its time to drop some of these cliches like a bad habit. Oh, who am I kidding? This stuff isn't going anywhere, and I'll tell you why.

Page 1 of 11
Page 1 of 11
Conveniently placed chest-high walls

Conveniently placed chest-high walls

The cliche: No matter where you go, whether it's a space station, an ancient tomb, or 19th-century England, if there's a fight breaking out, there's a well-placed chest-high wall to hide behind. Thanks to the popularity of cover-based shooters like Gears of War and Uncharted, their appearance has skyrocketed, and shows no end in sight.

Why it won't go away: It's pretty easy to fill up a level with a few fallen pillars, brick barriers, or other obstacles for the hero to hide behind, and since cover-based shooters aren't exactly going anywhere, we're likely to see more of this in the future. Hopefully game developers will at least make these protrusions feel like an extension of the world, rather than a conveniently placed set of granite rectangular prisms (looking at you, Mass Effect 2).

Page 2 of 11
Page 2 of 11
Dubstep

Dubstep

The cliche: The music builds, the tempo quickens, and suddenly: THE DROP. Now, the klaxons are blaring, and what sounds like the soundtrack for a robot apocalypse plows into your eardrums. The first time you heard dubstep, it was thrilling in its aural audacity. But now that everything from amateur YouTube Call of Duty videos to Enrique Iglesias songs has some kind of dubstep breakdown, it all seems to have lost its edge.

Why it won't go away: Despite becoming the butt-rock of electronic music, dubstep is still surprisingly popular (hence all the YouTube Call of Duty videos and Enrique Iglesias songs). It's almost become a joke at this point, thanks to games like Borderlands insisting on not letting this music genre die already (though I have to admit, the dubstep gun in Saints Row 4 was pretty funny).

Page 3 of 11
Page 3 of 11
Zombies

Zombies

The cliche: It's the year 20XX, and it's the apocalypse. Whether the world has been taken over by fast zombies or slow zombies doesn't matter; the undead roam the Earth, and they're going to take a bite out of you. Which, of course, turns everyone else into a zombie except you (must be all those leafy green herbs you've been munching on).

Why it won't go away: Zombies are such an ingrained part of pop culture at this point, even outside of games, that you can probably get a game greenlit by saying it's like "[insert game name here] with zombies. Plus, it's comparatively easier to devise an AI that simply hunts down the closest warm body and eats it than it is to make an enemy that moves and reacts to your attacks. And by spending fewer resources on AI, you can just fill the screen with loads of undead.

Page 4 of 11
Page 4 of 11
Stupid industry buzzwords

Stupid industry buzzwords

The cliche: Slap two words together, combine them into one glorious bastardization of the English language, and you've got a brand new buzzword to trot out in front of an audience of thousands. It's gotten so bad that we heard "drivatars" and "levolution" within a few hours of each other at E3 2013. In case you don't know, those are fancy words for "player-created AI" and "stuff blows up real good."

Why it won't go away: Because publishers never learn. You watch, E3 2015 is going to roll around and Ubisoft will break out words like "clambineering" to describe the new climbing physics for their latest Assassin's Creed title. Hey, at least we get to chuckle a little bit while we watch executives and paid presenters say these words unironically.

Page 5 of 11
Page 5 of 11
DLC not included in the Season Pass

DLC not included in the Season Pass

The cliche: That game you just picked up? Well, there's going to be a mess of content coming for it in the next year or so. Sure, you can buy all of it individually like a sucker, or you can grab them all with this handy Season Pass for only $30! Except for this character pack; that's a pre-order exclusive. And that set of weapons. Oh, and we're making stuff to come after the Season Pass has run its course. You'll have to buy that separately, too.

Why it won't go away: It's all about money. While Season Passes are nice and all, there's no clear demarcation for what constitutes a "season" of gameplay. And everything released after that season is over requires a separate purchase. I'm all for paying for content, but I think that if the DLC ends up costing as much as the core game, maybe make that Season Pass all-inclusive. Or at least offer a 'Season Two' Pass.

Page 6 of 11
Page 6 of 11
Unnecessary crafting systems

Unnecessary crafting systems

The cliche: Wandering around a zombie-filled apocalypse? Or perhaps you're marooned in a mysterious forest? Whatever game you're playing, you can scrounge around for pieces of wood and some scraps of metal and convert them into a crude implement of pain, or find some rags and make a set of magically sterile bandages. It doesn't matter if you're playing a Super Mario-esque platformer, if there's an excuse to combine two items into another, better item, we'll find a way to fit it in.

Why it won't go away: Minecraft sold about a gazillion copies, so clearly every game needs to feature some kind of crafting system. And what better way to pad your game out than requiring players to hunt down five different herbs every time you want to craft a potion?

Page 7 of 11
Page 7 of 11
Walk-and-talk exposition

Walk-and-talk exposition

The cliche: OK, soldier, we need to dump a whole bunch of lore on you and give you directions to your next mission, but we don't want to put all of this in an expensively-designed cutscene. So we'll just slow your walk speed down to geriatric levels and force you to inch your way forward while you listen to us over your walkie-talkie.

Why it won't go away: It's a storytelling crutch that lets players have some semblance of control while other characters talk at them. And because games like The Order: 1886 make frequent use of the cliche even now, it's likely not going anywhere any time soon.

Page 8 of 11
Page 8 of 11
Gruff bald dudes

Gruff bald dudes

The cliche: Our heroes are conflicted, deep individuals who want to help out, but must also confront the hidden dark side buried within their souls. Sometimes, you must embrace the evil within to defeat the enemy without, and shaving your head is the only way you can come to terms with your anti-hero status. Or something.

Why it won't go away: Everyone can relate to a brooding male protagonist! Well, except for half of the global population, but who's counting? Plus, everyone knows that shaving your head is like a shortcut to Badass Town (Badasston?), and it essentially raises your coolness level by at least 20 points (which is actually rather difficult to do, at least from my experience). Hair's really hard to animate, too.

Page 9 of 11
Page 9 of 11
Climbing a tower to reveal more of your in-game map

Climbing a tower to reveal more of your in-game map

The cliche: Perched high up on top of a massive cathedral lies a magical spot that will let you attune your spirit with the Earth and give you the location of all the hidden collectables on the map. All you have to do is climb up there to access it. Oh, and you can replace 'cathedral' with 'radio tower' and 'attune your spirit' with 'break the radio tower', depending on the game.

Why it won't go away: People like climbing stuff, and it was fine when Assassin's Creed did it. But then every other Ubisoft game had you climbing towers to unlock bits of the map; yes, even the open-world racer The Crew had you drive to hidden satellite dishes to unlock new races. It's so prevalent, it's bleeding out of Ubisoft games and into other titles, and even games like Dying Light are featuring some kind of tower climb. Whatever happened to buying a map?

Page 10 of 11
Page 10 of 11
Seriously. Stop.

Seriously. Stop.

I have hope that by the time we leave the PS4 and Xbox One behind we'll have a whole different set of cliches to jettison. Until then, keep a look out for the game about the zombie space marine with the dubstep DLC pack, and you can be the first to shout 'Bingo!' when you spot it. Are there any last-gen cliches you want gone? Let me know in the comments!

Looking for more? Why not read this list of everyone that Sonic the Hedgehog hates or why we need more stand-alone DLC.

Page 11 of 11
Page 11 of 11
CATEGORIES
Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms
PRODUCTS
Evolve Borderlands: The Handsome Collection Dying Light Gears of War 2 Uncharted 2: Among Thieves Assassin's Creed II Mass Effect 2 Battlefield 4
David Roberts
David Roberts
Social Links Navigation
David Roberts lives in Everett, WA with his wife and two kids. He once had to sell his full copy of EarthBound (complete with box and guide) to some dude in Austria for rent money. And no, he doesn't have an amiibo 'problem', thank you very much.
Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Action
Myles MacKenzie in Metroid Prime 4
Metroid Prime 4 devs wanted to "make sure" MacKenzie "wasn't annoying"
 
 
best zombie games
The Last of Us 2 multiplayer might still be possible thanks to modding efforts 2 years after the spin-off was canceled
 
 
Best Assassin's Creed protagonists: close-up of Arno Dorian during Assassin's Creed Unity.
Former Assassin's Creed director says AAA studios "mistakenly" throw people at development problems
 
 
GTA 6
GTA 6 reportedly might not be "content complete," but the November launch date still feels "more real" than before
 
 
Assassin's Creed games in order: All of the current Assassin's Creed protagonists on a misty white background.
As Ubisoft shuts down a freshly-unionized studio, worker's union says it will "pursue every legal recourse"
 
 
007: First Light
GoldenEye 007 is "a fantastic game," but 007 First Light has "a far wider and more expansive offering" says IO dev
 
 
Latest in Features
Yahya Abdul Mateen II in Wonder Man (2025)
New on Disney Plus in January 2026: all the latest movies and shows streaming this month
 
 
Switch 2 with Donkey Kong Bananza art on screen on wood pattern table next to accessories.
What to expect from the Switch 2 in 2026: Pokemon and Zelda celebrations, tons of ports, and comfort Nintendo food
 
 
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
 
 
41 hours into Divinity Original Sin 2, I wish I'd broken a golden RPG rule
 
 
A character in Ontos' key art sits in a chair that merges purple, floral, biological design with high-tech cables - their face is blurred with multiple expressions showing inner turmoil while their eyes are closed - with the GamesRadar+ Big in 2026 frame
Soma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"
 
 
Key art for Cairn showing a character clambering up the side of a cliff loaded with rope and gear, with a sunrise in the sky - framed by the GamesRadar+ Big in 2026 frame
"We wanted to explore that longing for absolute freedom": Cairn is a survival climbing game about human will, endurance, and sacrifice
 
 
  1. Aaron Wei battles a bug monster in Trails Beyond the Horizon
    1
    Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based combat evolves Metaphor ReFantazio's hybrid battles, making up for a poorly paced adventure"
  2. 2
    This alt-history board game is still a gold standard for modern strategy
  3. 3
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  4. 4
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  5. 5
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Millie Bobby Brown as Eleven in Stranger Things season 5 volume 2
    1
    Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
  2. 2
    Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”
  3. 3
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  4. 4
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  5. 5
    Pluribus season 1 review: "Easily one of the year's best dramas"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...