Hollow Knight: Silksong
Latest about Hollow Knight: Silksong

Team Cherry demonstrates the evolution between Hollow Knight and Silksong: "If the Last Judge had existed in the previous game, it would have probably been more of a big, round blob"
By Austin Wood published
News Hornet's original move set was the basis for a normal enemy

Silksong devs say "it's very difficult to preserve mystery these days," and Zelda 2-era inspirations pushed them toward a world you can explore "divorced from the internet"
By Kaan Serin published
News Team Cherry devs grew up playing games in a pre-internet era

Hollow Knight devs highlight a big difference between their sequel and most Metroidvanias: "The player's choice about where to go in Silksong is not dictated by what power-ups you currently have"
By Kaan Serin published
News "It's a specific kind of lock-and-key type of progression"

Silksong is shockingly cheap at just $20, but Team Cherry says it just tries to "price the games at a reasonable level for people," man
By Austin Wood published
News So that's why Silksong is so cheap – that, and Hollow Knight money

Compared to Hollow Knight, Silksong "reworked how the bosses pick their attacks," and suddenly I realize why I got crushed so often
By Austin Wood published
News Silksong is a different animal under the hood

Team Cherry hopes "if there were ever" new Hollow Knight games after Silksong, they could "just exist alongside one another" so the order you play them doesn't matter
By Austin Wood published
News Ari Gibson and William Pellen ponder a hypothetical Hollow Knight 3

Don't worry, former PlayStation president Shuhei Yoshida also finds Silksong difficult: "I need to quit"
By George Young published
News Even people who play games for a living are finding it tough

Silksong's most-hated areas just became a little easier thanks to desperately desired Muckmaggot nerfs
By George Young published
News "Will you walk into my parlour?" said the spider to the maggot
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