Halo 5 on the Xbox Series X will have faster loading times but no dedicated upgrade

Halo 5
(Image credit: 343 Industries)

Halo 5 won't be getting a fully optimized upgrade for the Xbox Series X, but it will have faster loading times and "consistently higher resolution gameplay."

In a recent Halo Waypoint update, 343 Industries confirmed that Halo 5 won't be getting the same optimizations on Xbox Series X and Xbox Series S as Halo: The Master Chief Collection. The Master Chief Collection is set to come to Microsoft's next-gen consoles with an enhanced upgrade that will see it running at 4K at 120fps on the Xbox Series X and 1080p at 120fps on the Xbox Series S. It will also feature cross-generation play, improved split-screen, and faster loading times.

"After we announced the enhancements that MCC would be getting on the Xbox Series X / S, we did see questions rolling in about how Halo 5 would play on the new consoles," Halo community manager John 'Unyshek' Junyszek writes. "While Halo 5 is not getting the same optimizations for Xbox Series X and Series S as MCC, owners of the next-gen hardware are still going to see the benefits of faster load times and consistently higher resolution gameplay."

Plenty of upcoming releases and current-gen games are counted among the Xbox Series X upgrade games, with free updates set to take the titles to the next-generation with optimized graphics. A number of titles will also be making use of the hardware's Smart Delivery feature, which enables you to play the games on the Xbox One and Xbox Series X. 

While Halo 5 won't have enhanced graphics, faster loading times is a welcome benefit. The upcoming Halo Infinite is set to launch sometime in 2021, with no set release date just yet. After the game was pushed from its initial holiday 2020 window, news recently suggests that the main campaign and multiplayer could still launch separately.  

Gearing up for the next generation? Check out our roundup of all of the Xbox Series X launch games, or watch the video below. 

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.