Hitman dev says 007 First Light isn't "just shooting and shooting and shooting," and spy gadgets will allow for "varied and spread out" approaches to missions in the James Bond game

James Bond in 007 First Light
(Image credit: IO Interactive)

IOI, the developer behind the legendary Hitman series, is working on a James Bond game, 007: First Light. But how will the team's stealth pedigree translate to the more action-oriented 007 spy capers?

Speaking to GamesRadar+ at Summer Game Fest, 007 franchise director at IOI, Jonathan Lacaille, explains the balance between the more linear, Uncharted-style trailer and IOI's signature systemic gameplay.

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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