Palworld devs making "certain compromises" in the survival game amid Nintendo lawsuit doesn't mean Pocketpair is admitting to patent infringement, expert explains

Palworld screenshot showing a young woman with tied-back red hair petting her Pal, a large white and purple Xenogard
(Image credit: Pocketpair)

As Palworld developer Pocketpair's legal battle against Nintendo and The Pokemon Company continues, one Japanese patent attorney has weighed in on the indie studio's decision to change certain parts of its survival game amid the patent infringement lawsuit, explaining that this doesn't equate to some kind of admission of infringement.

Last September, Nintendo and The Pokemon Company filed a lawsuit against Pocketpair, alleging that it had infringed on three of its patents related to different game mechanics, including Pokeball-style catching mechanics and another that appeared to be related to riding characters (think of the Ride Pokemon such as Wyrdeer and Basculegion in Legends: Arceus).

Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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