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After miracle revival, Hytale head "now assembling a dedicated team" to satisfy fans of a key genre that's only grown since the Minecraft-inspired game's reveal: cozy and farming games like Stardew Valley and Animal Crossing
By Jordan Gerblick published
News "In Hytale, if you're a cozy player who enjoys farming, building a cute home, caring for animals, cooking, and simply wants to escape the real world, we've got you covered"

Palworld gets a nod of approval from No Man's Sky lead as Pocketpair devs celebrate "both Steam ratings" finally becoming overwhelmingly positive: "We'll keep on trying our best"
By Anthony McGlynn published
News Sean Murray pays tribute to Palworld's achievement

Palworld lead gently reminds players the next update is not "massive," since "mammoth sized 1.0" is still a long way off: "I think you've misunderstood"
By Ashley Bardhan published
News Palworld 1.0 is coming, but not quite yet

No, it's not just you – Dune: Awakening NPCs really did become harder as Funcom admits to "undocumented changes" in the survival MMO's last big update, says "we will revert it"
By Anna Koselke published
News Players say 1.2.20.0 "broke melee"

Hytale will feature a "meaningful tribute" to Minecraft legend Technoblade: "He was a big part of our journey"
By Anna Koselke published
News The sandbox RPG's devs want "want the community involved in this"

Palworld's collaboration with ultraviolent retro FPS Ultrakill was spurred on by the survival game's weapon designer, who is a huge fan, so Pocketpair "asked nicely"
By Scott McCrae published
News If it's down to what the devs like, then Megabonk x Palworld is inevitable

Pocketpair dates Palworld's second collab, this time with hugely-acclaimed FPS Ultrakill, and again teases a Legendary Pal first shown off years ago for 1.0
By Kaan Serin published
News Coming next month

Minecraft player redefines sadness with the world's worst challenge, living in an inhospitable wasteland with only one Bonus Chest of items: "I think we can work with this"
By Ashley Bardhan published
News Why… why…

Hytale is priced so "aggressively low" that its returning owner is "taking on a considerable personal risk," but "charging more didn't feel right" because "I don't think the game is good yet"
By Jordan Gerblick published
news "My team and I will push hard to make it good, then great. The vision is clear and progress is fast"
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