"Save them Bucky": Fans hope for the best after Palworld and Pocketpair Publishing lead asks Romero Games about its defunded game – "Would love to hear more about this project if possible"

Palworld
(Image credit: Pocketpair)

Amid the shocking news of Romero Games suffering widespread layoffs after the funding for its next game vanished during apparent publisher Microsoft's own layoff wave, fans have latched onto a sliver of hope offered by John 'Bucky' Buckley, communications director and publishing manager at Pocketpair, the Palworld studio and the home base of Pocketpair Publishing.

That being said, that hope currently begins and ends with a simple tweet from Buckley, who responded to the statement shared on Twitter by Romero Games and studio director and CEO Brenda Romero. "Would love to hear more about this project if possible," Buckley said.

What we have right now is a tweet. It is a tweet publicly expressing interest from a senior Pocketpair staffer who's been deeply involved in the groundwork for its publisher and who is widely regarded as the face of the company in the West – I spoke to Buckley earlier this year about his time at the company and its ambitions – but it is still just a tweet. At most, this could end up being the start of a conversation that could lead to some sort of arrangement.

Romero Games said this project had not struggled with production, and had "hit every milestone on time, every time, consistently received high praise, and easily passed all our internal gates." It sounds like the studio has a fair bit of game already built, and it doesn't appear to be in dire straits apart from funding – a recurring challenge across the industry, especially in recent years, with countless studios reporting canceled deals or issues securing backing.

No one has money, indeed, and while some of the few folks who do have found ways to use it to help other developers, the necessity of these rescue measures – the fact that Romero Games, of all places, is in a similar situation – speaks to how dry funding has become.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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