After Starfield: Shattered Space's mixed reviews, Todd Howard wondered if Bethesda should "have waited to put buggies out"

Starfield screenshot showing a distant man on an alien planet, standing between two massive obsidian-like walls with a ringed world visible in the distance
(Image credit: Bethesda Game Studios)

Following the arrival of Shattered Space, Todd Howard was left questioning whether adding vehicles to Starfield via a free update before the expansion was the right thing to do - and it's all thanks to fan feedback.

Starfield's first expansion launched to mixed reviews. As our own Starfield: Shattered Space review details, it's "a solid expansion that presents lots of choices and exploration, but doesn't really deliver on the horror aspect Bethesda teased." One of the most common complaints about the DLC, however, was its lack of content in the form of new features - and that's why adding the first-ever drivable land vehicle in a Bethesda RPG beforehand felt like it might have been a wrong move.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.