Skyrim and Fallout veterans' new open-world RPG is now a roguelike that's not open-world, after funding issues brought the team "down to a skeleton crew"

Wyrdsong
(Image credit: Something Wicked Games)

Unfortunately, not even a star-studded roster can guarantee funding for video games these days. Wyrdsong, originally planned as an open-world RPG from former Bethesda developers who'd worked on Skyrim, Fallout, and The Outer Worlds, has had to scrap a lot of its original plans and drop down to a "skeleton crew" so the remaining devs can keep working while they try to secure funding.

In an interview with our friends at PC Gamer, Wyrdsong developer Something Wicked Games co-founder Jeff Gardiner explains what's happened to the game since its announcement at Gamescom Opening Night Live in 2022.

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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