Hades
Latest about Hades

Hades 2 spent half as long in Steam Early Access because its devs already knew "what needed to be in" it
By Scott McCrae published
News "Deciding when to launch a game into Early Access is an important decision"

Hades 2's new ending was "was created in response to player feedback," and not part of Supergiant's original plan
By Anthony McGlynn published
News "We conceived of it as a game where listening to and responding to player feedback would be core to the development process"

Hades 2 lead says the best Early Access boons were reskinned: "It's important not to be too precious about these things"
By Ashley Bardhan published
News Familiar, but different

Hades 2 has an epic script of over 400,000 words and 30,000 voice lines – around 50% more than the original roguelike
By Kaan Serin published
News Hades 2's creative director says it's "a game that can technically be played forever"

"We've learned to love and trust the process": How Hades 2 built on Supergiant's Early Access legacy to deliver the best roguelike of 2025
By Jasmine Gould-Wilson published
Year in Review Year in Review 2025 | True dev-otion

I was one of the first to see Hades 2's true ending, and I don't know how I feel about Supergiant retconning the whole thing
By Jasmine Gould-Wilson published
Now Playing Now Playing | Lack of belief in its own story, or a stroke of metagaming brilliance?

We desperately needed that Hades 2 update, since a roguelike warrior just beat one of the game's most challenging runs without taking a single hit: "Untouchable"
By Ashley Bardhan published
News How? Is this? Possible?

I spent 507 days obsessed with playing Hades 2, so I'm revisiting the first roguelike to decide which is my actual favorite
By Jasmine Gould-Wilson published
Now Playing | Zagreus, how I've missed you
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