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  1. Games

PlayStation CEO responds to reports Sony is abandoning PC, seemingly confirms big single-player games will be PS5 exclusives forever

News
By Jordan Gerblick
Published 18 June 2026

Hideaki Nishino suggests live-service PlayStation games will continue to be multiplatform

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It seems like it's been an eternity since PlayStation and Xbox were both moving toward multiplatform releases for big first-party titles. As Xbox seemingly returns to the idea of good old-fashioned console exclusives, reporting from Bloomberg suggests PlayStation is doing the same on PC, opting for first-party releases that stay on PS5 permanently instead of coming to other platforms after a period of timed exclusivity. Now, we have comment from PlayStation CEO Hideaki Nishino that seems to add further weight to that reporting.

In the latest issue of Japanese magazine Famitsu, spotted and machine-translated by Resetera user Red Kong XIX, Nishino responds to reports that PlayStation is stepping away from releasing first-party single-player games on non-PlayStation platforms.

As we've come to expect from CEOs of massive companies, his words are vague, and there's an inherent fuzziness to machine-translated quotes, but the implication reads pretty clear to me and mirrors Bloomberg's reporting: first-party single-player games will be PS5 exclusives, while live-service games will continue to be multiplatform. Still, it sounds like Sony will consider each release on a case-by-case basis.

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The machine translation reads:

"We've always determined platform selection based on the characteristics of each title. If releasing a title on PC would maximize the gaming experience, we'll continue to consider that option. Our current main policy is that, for single-player games developed in-house, we will further refine the value of the gaming experience that PlayStation can offer.

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"At the same time, we believe it is important for live-service games to reach a wider audience through online multiplayer, so we continue to view releases on both PS5 and PC as the standard. Regardless of the platform, we will make decisions based on the principle of delivering the best possible gaming experience that maximizes each title's unique features."

Saros launch trailer screenshot shows a concerned Arjun Devraj.

(Image credit: Housemarque)

Commenting on Nishino's remarks today, Bloomberg's Jason Schreier adds, "there's no 'case by case' here" and PlayStation Studios' single-player swings will all be PlayStation exclusives.

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Sony never embraced multiplatform releases to the same degree as Xbox, which ported major first-party Xbox games like Sea of Thieves, Grounded, Indiana Jones and the Great Circle, and others to PS5 before the foundational leadership shakeup in February 2026 that saw longtime Xbox boss Phil Spencer and president Sarah Bond leave the company.

PlayStation warmed up to PC with ports of big games like Horizon, The Last of Us, and Marvel's Spider-Man, but straight-up Xbox versions of PlayStation games never became commonplace, and it sounds like even PC is being reconsidered now, at least when it comes to the sort of big-budget, narrative-driven titles the PlayStation brand is synonymous with.

Releasing PlayStation games day one on PC isn't "a good strategy" for its AAA titles, former Sony head says, but he hasn't seen proof its abandoning the platform altogether.

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Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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