Crimson Desert leans further into its true calling as a pet sim game with new patch, while Pearl Abyss also rolls out pinball improvements and more
You can now register 100 pets
Crimson Desert's latest patch has arrived and, in what's no longer a surprise, it has a focus on the game's pet system.
Despite Mina the Hollower being the highest-rated game of 2026 and Resident Evil Requiem tearing up the sales charts, Crimson Desert certainly feels like the biggest of all the new games of 2026. Pearl Abyss' open-world game has been a massive hit with players online, with the game offering up so much to do that a large percentage of players haven't even seen the game's ending.
One of the things earning the game favor with fans is the sheer amount of post-launch support that Pearl Abyss has been giving to the game. It feels like you haven't been able to walk ten feet without stepping in a new update for the game, and today is no different, as the studio has released the patch notes for version 1.11.00 on the game's website.
While the patch notes for Crimson Desert have been tackling some of the big issues with the game, anyone who has been paying attention to each update will notice that there's someone at Pearl Abyss that really likes the pet system. 1.09 added "approximately 30 species of small animals that can be registered as pets," and now with 1.11, the only specific change listed in the "Major Updates" segment is: "This patch adds new challenges that let you register more pets."
Specifically, you can now register up to 100. There's now also a dedicated map icon for baby wyverns, and a change has been rolled out so that your beloved pets actually keep their names as they grow.
Although despite the lack of mention in the "Major Updates" section, there are some other really good changes in here, too, such as "Shopkeepers will begin collecting and reselling lost rare equipment." Otherwise, there are improvements to the pinball minigame added in the previous patch (which also added more pet improvements, by the way) – the ball should now feel heavier, shouldn't get stuck in the top left corner as often, and some pins have been moved around.
If you're yet to play, be sure to read our Crimson Desert review.
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Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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