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Hades 3 is not "preordained," studio director says as Hades 2 leaves early access, and for now Supergiant is focused on the reaction to its new roguelike sequel

News
By Catherine Lewis published 26 September 2025

"When we're working on our games, we're not talking about the next game"

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Hades 2
(Image credit: Supergiant)
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Hades 2 has finally left early access, but that doesn't mean developer Supergiant Games is already thinking about – let alone actually working on – Hades 3.

Supergiant studio director Amir Rao was asked about the devs' plans for after Hades 2 in a recent interview with content creator Haelian (below), which took place a few days before the roguelike sequel's 1.0 launch. Rao explains that a third game isn't something that the devs have been discussing at all – it's not some "preordained" thing.

"Basically, our process is really natural and has always been the same around this," Rao begins. "So, when we're working on our games, we're not talking about the next game. The culture is really about focusing on what we have and if we have a really good idea or have a really good thought, it should go into the game we're making... we should put that energy towards the game that is actually the game that's coming out."

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This partially comes down to the fact that "the response to the game is an important part of the experience of making it." He continues: "That's part of why early access is so amazing for us, right? We get a response, a human, real response to everything we're making in progress. You know, is the humor working in the game? Is this character working? Are these boons working? Are these weapons working? Is anyone picking this? Is no one picking this?"

Interview with Amir Rao, Studio Director of Supergiant Games, creators of Hades!! | Haelian - YouTube Interview with Amir Rao, Studio Director of Supergiant Games, creators of Hades!! | Haelian - YouTube
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Rao notes that this sort of feedback is "really incredible," and is also what "allowed the original Hades game and Hades 2 to be what it is." On top of all that, he adds: "An important part of that is how will people respond to the finished game, and how will that response affect us and change us?"

So, as for what happens now, Rao says that "for sure what we're doing next is just focused on 1.0 and seeing what people are saying about it," including monitoring for anything that the devs "need to fix," for example. "Then there will be a break and then we'll process this and figure out what the future holds for us," he continues. "But yeah, it's not preordained. It's not something we secretly know right now or anything like that."

The studio director's comments also line up with a message shared in Hades 2 itself following its 1.0 launch yesterday, in which the devs said that "the conclusion of Early Access also means we expect to wind down on updates to Hades 2 once we ensure our launch is as problem-free as possible. Then, we'll return to shadows for a while and plan our next move."

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So, the future remains a mystery – but clearly we're not the only ones uncertain of what it might hold.

Be sure to check out our Hades 2 review to see why it's currently Metacritic's best-rated game of the year.

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Catherine Lewis
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I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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