Rockstar Games co-founder Dan Houser couldn't kill GTA 4's Niko Bellic as fans needed to be able "to play forever," so he killed Red Dead Redemption's John Marston instead

GTA 4
(Image credit: Rockstar)

Rockstar Games co-founder and the studio's former lead writer Dan Houser has revealed that he originally wanted to kill off Niko Bellic at the end of GTA 4, but the team abandoned the idea due to technical challenges and returned to it for Red Dead Redemption's heart-wrenching finale. I say that's a fair trade.

"I would've liked to have, at the end of GTA 4, killed Niko, but you couldn't do it," Houser said in an interview with Lex Fridman. "You know, the game doesn't work like that."

Creating Red Dead Redemption 2 was "not that fun," Rockstar co-founder Dan Houser says, as it wasn't "coming together" and was “over budget so much I didn’t want to think about it."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.