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Concord fans bring Sony's infamous hero shooter flop back a year after it went offline, only for the PlayStation maker to smite the project down within days

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By Anna Koselke published 17 November 2025

Sony is already cracking down with "worrying legal action"

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Concord
(Image credit: Firewalk Studios)
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Concord, the short-lived shooter from Firewalk Studios that was pulled offline just two weeks after its release in 2024, has recently resurfaced with custom servers thanks to the hard work of dedicated fans – but it seems they may be going down as quickly as the game did itself.

Just a few days ago, news of the playable Concord servers made by fans went live on Reddit, where the creators – known as Red, open_wizard, and gwog – were credited with "a long time of reverse engineering and server development" to get everything to work properly. At the time, matches were described as "playable," although it was noted, "The project is still WIP and buggy, but functional." Footage of said matches was linked, too.

Sadly, the videos were removed almost as quickly as they went up, following swift DMCA takedowns issued by MarkScan – the very same company behind most of Sony's copyright enforcement actions, as The Game Post reports. In a message in the fan project's official Discord server (one that is no longer open to join), the players running the custom servers explain, "Due to worrying legal action, we've decided to pause invites for the time being."

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  • Screenshot of Anthem machine pilot lying on the leafy ground with visor open Anthem fan server project, which started "out of little more than spite for EA and Bioware," isn't making much progress
  • Highguard character in leather armor holding a rifle Highguard lead says "everyone has their thoughts on why the game failed to find an audience," but "many are way off"
Concord is now running on custom servers from r/ConcordGame

The team doesn't specify what its next move might be, but all content showcasing the servers seems to be going down. Unfortunately, there's a high possibility here that they won't be able to press on with their work to bring Concord back online – even though that means the death of the shooter for good, considering its cancellation last year. It doesn't sound as though the journey to making the fanmade servers function was simple, either.

In response to Polygon, one of the project's creators – Red – revealed it's all been a year in the making, basically. "I started looking into it pretty much immediately after the game died," he admitted. The process of reverse engineering and reconstructing server code was no easy feat, with Red calling it "incredibly tricky." As the team's developers "care a lot about preserving games," it made sense to push on with the attempt to host custom servers.

Here's hoping everything works out for the fans who are evidently giving the project their all – even if Concord can no longer "officially" run online, it would be nice to see players still have access to the shooter somehow following its shutdown.

Architect of Sony's disastrous 'live-service push' says failures are good actually, because now there's "more rigorous and more frequent testing"

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Anna Koselke
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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