Fallout 3 artist was stopped by security after taking location scouting a little too seriously in Washington DC: "Turns out they don’t want you snooping around the buildings"

Fallout 3 designer Emil Pagliarulo says the location scouting that went into the development of Fallout 3's Washington, D.C. almost got one artist into big trouble.

Speaking to PC Gamer, the devs behind Fallout often spoke of just how fun it is to virtually destroy areas – especially when you live there. As artist Istvan Pely says, "it was actually a lot of fun," adding, "this tickled some part of the brain where it's just kind of fun to blow things up."

Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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