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Should you knock out the First Warden or talk sense into him in Dragon Age: The Veilguard?

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By Will Sawyer Contributions from Joel Franey last updated 4 March 2025

As Weisshaupt crumbles, you must either knock out the First Warden in Dragon Age Veilguard or try to talk him around

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Dragon Age The Veilguard Siege of Weisshaupt First Warden choice options
(Image credit: EA)
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The Dragon Age Veilguard First Warden choice isn't the most pivotal decision you'll face during your journey, but it's still worth considering the consequences as the outcome will affect your companions’ approval. While the Siege of Weisshaupt plays a significant role in the Dragon Age The Veilguard storyline, pitting our heroes against a villainous elf god, your chosen approach to dealing with the First Warden has limited impact on how this section plays out – though it does affect how your companions will view Rook afterwards. To help you make an informed decision on what to do, I’ve explained below exactly what happens if you knock out the First Warden in Dragon Age Veilguard or talk sense into him.

Watch out for spoilers for the Siege of Weisshaupt quest below!

Dragon Age Veilguard First Warden choice explained

Dragon Age The Veilguard Siege of Weisshaupt First Warden

(Image credit: EA)

How you decide to deal with the First Warden during the Siege of Weisshaupt quest in Dragon Age Veilguard ultimately doesn’t matter as your choice has no lasting impact beyond this quest – regardless, you still end up trying to use the dragon trap to capture and kill Ghilan’nain’s archdemon and the siege concludes in the same way. Thankfully, unlike the Dragon Age Veilguard Minrathous or Treviso choice, there are no automatic failures for side quests because of your decision.

Dragon Age Veilguard quests

Dragon Age Veilguard Dock Town or Treviso choice
Dragon Age Veilguard Warden Vault
Dragon Age Veilguard Pinnacle of its Kind quest
Dragon Age Veilguard Heart of Corruption quest

This choice also doesn’t lead to one companion being inflicted with the Dragon Age Veilguard Hardened condition, but every team member has their own opinions on your actions, either approving or disapproving greatly. If you’re purely trying to win the hearts of as many companions as possible, knocking out the First Warden is the best choice as most of the team greatly approves of this. However, if there’s a specific companion you’re trying to start a Dragon Age Veilguard romance with, you should check exactly who approves and disapproves below.

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Knock out the First Warden in Dragon Age Veilguard

Dragon Age The Veilguard Siege of Weisshaupt First Warden knocked out on the floor

(Image credit: EA)
  • You knock the First Warden to the floor, allowing you to take charge of the situation with the help of Evka.
  • Lucanis, Davrin, Taash, Harding, and Neve greatly approve of your decision.
  • Bellara and Emmrich greatly disapprove of your decision.
  • Because you made a sworn enemy of the First Warden, when Davrin is preparing to kill the archdemon, the Warden reappears and orders Davrin to stand aside to take the glory for himself.

Talk sense into the First Warden in Dragon Age Veilguard

Dragon Age The Veilguard Siege of Weisshaupt Rook talking sense into the First Warden

(Image credit: EA)
  • You successfully reason with the First Warden and he comes around, giving new orders to the other Grey Wardens.
  • Bellara, Emmrich, and Harding greatly approve of your decision.
  • Lucanis, Davrin, Taash, and Neve greatly disapprove of your decision.
  • Because you made an unexpected ally out of the First Warden, when Davrin is preparing to kill the archdemon, the Warden reappears and requests that he sacrifice himself to amend his mistakes.

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Will Sawyer
Will Sawyer
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Guides Editor, GamesRadar+

Will Sawyer is a Guides Editor at GamesRadar+ with over five years of experience in writing online guides, news, and features, and has a BA (Hons) in Journalism. Starting as a freelancer, Will contributed to startmenu and Game Rant before joining the GamesRadar+ team in August 2021. Since then, he has written hundreds of guides about a huge range of games, with shooters and action games being his areas of expertise. Outside of writing about games, Will hops between multiplayer shooters with friends, such as Darktide and Helldivers 2, and delves into whatever has been on his backlog for far too long. He also tries to get through his never-ending Warhammer pile of shame of grey Tyranids, Aeldari, and Chaos Space Marines.

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