BioWare hopes Dragon Age: The Veilguard brings the studio "back into the conversation as a top game studio" after Anthem and Mass Effect Andromeda flops

Dragon Age Veilguard companions
(Image credit: EA)

Dragon Age: The Veilguard is officially out in the wild, and BioWare is hoping its success will bring the studio back into the fans' good graces.

A new Bloomberg report details Dragon Age: The Veilguard's turbulent development, which saw the project go through two internal reboots, first from a single-player RPG to a live-service game and then back to the single-player RPG that ultimately released on Halloween. BioWare boss Gary McKay told Bloomberg "a lot of things started to fall into place" following the decision to ditch the live-service idea and go back to the studio's roots.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.