"We are going to do CRPGs that are going to be as serious as BG3," says Wizards of the Coast president, but Star Wars Jedi director's D&D action game is very different to Larian's RPG

Karlach uses her fire powers to light a cigar in Baldur's Gate 3
(Image credit: Larian Studios)

The newest D&D game added to publisher Wizards of the Coast's roster is being led by former God of War and Star Wars Jedi director Stig Asmussen, and while its "action-adventure" focus is a significant departure from Baldur's Gate 3, still the talk of D&D games among many, Wizards says it isn't done with the crunchy CRPG space.

Speaking with Polygon at Summer Game Fest, Wizards president and former World of Warcraft veteran John Hight, clearly cognizant of the hunger for more Baldur's Gate, says a D&D game could be many different things, but "Don't get me wrong, we are going to do CRPGs that are going to be as serious as BG3."

He revisits those pillars – storytelling, combat, traversal – here. "We're experts at melee combat, so that's something that John got to see and it translates very well [to D&D]," he tells Polygon.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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