Is Lego Batman Legacy of the Dark Knight co-op?
Is there co-op multiplayer in Lego Batman Legacy?
Lego Batman Legacy of the Dark Knight co-op is a highly requested feature, as Lego games generally are pretty acclaimed for their couch co-op and local multiplayer. But with the new Lego Batman being a little different in many elements, does it still have co-op, and how do you play it if so?
Is there co-op in Lego Batman Legacy of the Dark Knight?
Yes, Lego Batman Legacy of the Dark Knight does include two-player local co-op multiplayer, or "Couch co-op." It's also totally possible to play the game single-player, but at all times a second player can enter the game and drop in to help, taking control of one of the Lego Batman Legacy of the Dark Knight characters who are currently available.
However, it's worth clarifying that Lego Batman does not support or include online co-op, so you won't be able to play with people over the internet. You also can't play co-op at home unless you have two controllers for your console.
How to play co-op in Lego Batman Legacy of the Dark Knight
To play cooperative with two players in Lego Batman Legacy, simply connect a second controller to the console, and then press the Start button on that controller (as indicated by the "Drop In" option in the top right of the screen shown above). The second player should then take control of one of the characters and the game will change to splitscreen!
To end co-op, simply disconnect the controller. A message will flag the disconnection, and give the other player the chance to end co-op simply by holding the X/A button, depending on your console.
How to redeem codes in Lego Batman Legacy of the Dark Knight: Get a Golden Batmobile
Lego Batman Legacy of the Dark Knight League of Shadows collectibles: Bonsai and Bricks are concealed here
Lego Batman Legacy of the Dark Knight Ace Chemicals collectibles: Ace Cards at the factory
Lego Batman Legacy of the Dark Knight Towers: Reveal the map
© GamesRadar+. Not to be reproduced without permission.
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.

