Hideo Kojima "changed stuff" in Death Stranding 2's script because playtesters enjoyed themselves too much: "If everyone likes it, it means it's mainstream"

Death Stranding 2
(Image credit: Sony)

Hideo Kojima apparently changed parts of Death Stranding 2 because too many people were enjoying themselves, and he couldn't let that slide.

That comes from Death Stranding 2 co-composer Woodkid, who tells Rolling Stone "There's a key moment where we had a discussion, probably halfway [through] when we were doing the game, where [Kojima] came to me and he said, 'We have a problem.'

Issy van der Velde
Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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