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First Final Fantasy 7 Remake patch is here over six months after launch in April

(Image credit: Square Enix)

Final Fantasy 7 Remake has just got its first patch on the PS4, over half a year removed from when it first launched in April.

As Eurogamer (opens in new tab) noted earlier today, this is surprisingly the first patch or update from Square Enix for the remake. If you've downloaded the patch for yourself (as we've done since it launched yesterday), you'll note that the patch notes themselves focus entirely on bug fixes, crashes, and frame rate drops in certain areas.

There's unfortunately no mention of a fix for Final Fantasy 7 Remake's texture issues. Earlier this year when the game first launched, fans were pretty quick to notice that some of the textures around Midgar weren't quite up to scratch with the rest of the game. The textures were mostly just outside and within Cloud's flat in the Sector 7 Slums, as well as a decidedly flat-looking Sector 7 when viewed from above later on in the game, which Digital Foundry (opens in new tab) notes in this video.

But, who's to say this is the last patch for Final Fantasy 7 Remake? Square could very well be looking at introducing successive patches and updates for the game at some point in the future.

Meanwhile, Final Fantasy 7 Remake Part 2 is in full production at Square Enix. The game's co-director Yoshinori Kitase confirmed the news earlier this year in July, just a few months after part one shipped in April. Although part two of the remake is in full production, it's anyone's guess as to when it could eventually release.

But that's not all for budding Final Fantasy fans. Final Fantasy 16 is in active development at Square Enix, and it's quite a bit further along in the development process than everyone expected, having wrapped up "basic development" earlier this year.

Can't wait for the PS5? Here's everything we know about the upcoming PS5 games.

Hirun Cryer
Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.