Even Doom's developers can't finish its permadeath hard mode
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Isn’t it reassuring when a game’s hardest mode is even too tricky for its own developers? Speaking to IGN, id Software’s executive producer Marty Stratton and creative director Hugo Martin have admitted that no one on the team has managed to complete Doom’s Ultra-Nightmare mode.
But it turns out that there’s pretty good reason for that. Ultra-Nightmare is Doom with added brutal permadeath. Die once and it’s back to the start for you, leaving only your helmet as a sad memorial of your valiant attempts. Stratton and Martin said that there’s now a competition running in the studio to see who can get further and no one has even come close to finishing the game.
So if you’ve always wanted Doom to be more like The Binding Of Isaac, you’re in luck. Don’t worry though, if you don’t fancy the stress of permadeath, you can always play the secret retro Doom level hidden inside the new game.
Seen something newsworthy? Tell us!
Weekly digests, tales from the communities you love, and more

Louise Blain is a journalist and broadcaster specialising in gaming, technology, and entertainment. She is the presenter of BBC Radio 3’s monthly Sound of Gaming show and has a weekly consumer tech slot on BBC Radio Scotland. She can also be found on BBC Radio 4, BBC Five Live, Netflix UK's YouTube Channel, and on The Evolution of Horror podcast. As well as her work on GamesRadar, Louise writes for NME, T3, and TechRadar. When she’s not working, you can probably find her watching horror movies or playing an Assassin’s Creed game and getting distracted by Photo Mode.


