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  1. Games
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  3. Destroy All Humans! Path of the Furon

E3 07: Destroy All Humans! Path of the Furon

Features
By GamesRadar_ US published 10 July 2007

Expect plenty of rectal investigations

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Sandblast has used PS3’s power to polish up their baby and it looks stunning. Like GTAIV, DAH has grown up rather than out, which means that when you’re in commercial areas packed with skyscrapers, you genuinely feel like you’re being towered over by buildings. Jump in your flying saucer and you can really see - without pop-up - how dense the areas look. And, we’re told, if you raze a structure to its knees it will remain that way forever. Or until you start a new game, obviously.

Sandblast has used PS3’s power to polish up their baby and it looks stunning. Like GTAIV, DAH has grown up rather than out, which means that when you’re in commercial areas packed with skyscrapers, you genuinely feel like you’re being towered over by buildings. Jump in your flying saucer and you can really see - without pop-up - how dense the areas look. And, we’re told, if you raze a structure to its knees it will remain that way forever. Or until you start a new game, obviously.

But there are plenty more subtle twists to differentiate this DAH from the previous episodes. More thought has been applied to the conversations that you have with certain characters. For example, you can select different questions to interrogate the wise alien. Probe enough (not like that) and he’ll give you clues that drive the plot on, rather than some inane babble that just stops you from zapping humans. There are five huge invasions sites (or levels) to explore on top of Los Paradiso and Shen Long. There’s a take on Paris for one, then there’s Sunnywood - where Crypto gets into the movies - and a top secret area. We’ll hazard a guess and say it’s going to be Crypto’s home planet, Furon. There will also be a licensed soundtrack featuring ’70s classics from genres spanning rock, funk and disco - including the wedding reception, dance floor filler “Burn, Baby, Burn.” Crypto can even lead people in a dance while body-popping and doing “the robot” across the screen.

The amount of subtle ideas that go into Destroy All Humans makes it an exciting PS3 prospect. OK, it’s not exactly light years away from its original formula, and if you didn’t like the previous games then you probably won’t get on with this, but its humor, mindless destruction and curious storyline are enough reason to be cheerily anticipating this. Let’s hope Crypto delivers more than just a glossier pain in the ass than before.

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