Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock

Recommended reading

A Doom: The Dark Ages Big Preview frame shows key art of the Doom Slayer tearing a horde of demons apart using the shield saw, super shotgun in his off-hand
FPS Games Big Preview: Doom: The Dark Ages – Exclusive access and hands-on impressions with the fiery FPS
a gun that fires a metal ball attached to a chain for recall
FPS Games Id says Doom: The Dark Ages is "the best Doom game we've ever made" as it reveals we're leaving Hell for the Lovecraftian Cosmic Realm and getting a gun that shoots a mace on a chain
The Doom Slayer shooting the Skull Crusher at a demon during the Doom: The Dark Ages trailer.
FPS Games Doom: The Dark Ages has a new official trailer, and at this point id Software and Bethesda are just holding me down and pouring Doom lore over my head
A barrage of enemy bullets flies towards the Doom Slayer in Doom: The Dark Ages, mostly consisting of red orbs except for one column of green which indicates it can be parried with the shield saw - with a frame for the GamesRadar+ Big Preview
FPS Games Doom: The Dark Ages' team found new inspiration from the original Doom: "We play it at the start of every project"
Upcoming Xbox Series X games header image featuring State of Decay 3, Fable 4, The Outer Worlds 2, and South of Midnight
FPS Games Upcoming Xbox Series X games for 2025 and beyond
Doom: The Dark Ages key art featuring the slayer on top a pile of bodies with the ruins of hell behind them
FPS Games Every Doom The Dark Ages guide you'll need and more
Warhammer 40,000: Boltgun 2 gameplay showing
FPS Games Warhammer 40K: Boltgun 2 devs reveal what to expect from the Imperium's answer to Doom, and here's a spoiler: "More explosions, more blood, and more gore"
  1. Games

Next-gen Doom confirmed! Here's what we want from our next trip to Mars

Features
By Hollander Cooper published 19 February 2014

Not even death can save you from Doom

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Doom is coming (eventually)

Doom is coming (eventually)

pre-purchasing

The next-generation of consoles are in the wild and convention season is right around the corner, so it felt like the right time to talk about all of the things we want to see in the inevitable Doom sequel.

Page 1 of 11
Page 1 of 11
Tone down the monster closets

Tone down the monster closets

We'd love to see id think up some new ways to introduce monsters into the environment, instead of just shoving them into empty rooms. The monster closet is a somewhat archaic concept that felt outdated when we played Doom 3 in 2004, and we're really hoping the developer is able to be more creative than cheap jump scares whenever it decides to make Doom 4.

Page 2 of 11
Page 2 of 11
Give us more ammo

Give us more ammo

It worked... kinda. You never had enough ammo, so that sort of forced tension on you, but it was more frustrating than moody. Let's make sure that future entries never force you to scrounge for ammo--iconic Doom isn't a survival horror game, and cutting the amount of ammo in half isn't going to make it one.

Page 3 of 11
Page 3 of 11
More action, less suspense

More action, less suspense

We're not saying that every encounter needs to have the protagonist fighting back dozens of enemies, but we'd sure appreciate a few more experiences like that. Let us clear entire rooms of enemies with occasional giant setpeice battles--something Doom never really did all that well. We should be breathless after every big encounter, covered in digital blood and amazed at the experience, not scrounging for ammo and hoping a monster doesn't kick open a door and scare us.

Page 4 of 11
Page 4 of 11
...but still make it scary

...but still make it scary

Let the frightening creatures do the scaring. Have unbreakable glass be smashed by a giant fist, or have a seemingly unbeatable foe shrug off our machine gun fire. Doom is a series about fighting hell's minions - make them more hellish, and go even crazier with the enemy design. Make us fear our foes, not the dark.

Page 5 of 11
Page 5 of 11
Keep it on (or around) Mars

Keep it on (or around) Mars

"Except in a city!" has become a trope over the last decade, and early leaked images show Doom 4 making just that leap. But id has already said that the leaked stuff was old, and that it wasn't representative of the final game; we're hoping at least part of that was an abandonment of Earth in favor of something more Martian.

Page 6 of 11
Page 6 of 11
Make the guns feel powerful and allows for upgrades

Make the guns feel powerful and allows for upgrades

It's the future, and we want every weapon to feel at least a little futuristic. Seriously, why should pistols 100 years from now look and feel exactly like the pistols from 2014? It doesn't make sense. Every weapon should be properly futuristically awesome.

The pistol needs to hit like a truck, the shotgun should tear faces off, and the machine gun should fire shots so powerful they can punch a hole in a demon's chest the size of a baseball. The BFG? It should make past games' BFGs look like a derringer by comparison. Give us a wide assortment of awesome futuristic weapons, and let us upgrade the crap out of them.

Page 7 of 11
Page 7 of 11
...but we don't want mystical weapons

...but we don't want mystical weapons

Once we're carrying around a mystical egg or a magical box, we're suddenly less connected to the story. We're the force of science working against the impeding mysticism, and once we're constrained to using hell's own weapons against it, we feel like we've already lost. Plus, it's not really that fun.

Page 8 of 11
Page 8 of 11
John Romero's head should be involved

John Romero's head should be involved

Oh, and while we're on the subject, we want John Romero to be involved in the development of the game, too, even if it's just consulting or something like that. He hasn't been at id for a long, long time, and we think that Doom 4 would be the perfect excuse to bring the old gang back together. Pull in American McGee to do some level design and it'll be a full-fledged id reunion tour! Though it looks like Carmack won't be a part of that.

Page 9 of 11
Page 9 of 11
A completely separate co-op mode

A completely separate co-op mode

It's similar to what we wanted from Dead Space 3 (but didn't really get), because we think it's the best way to handle multiplayer in a dark, potentially-frightening shooter. Let us play as the Marine corpses that the main character will come across during the campaign--it'll add more background and get obligatory multiplayer on the checklist in a meaningful way.

Page 10 of 11
Page 10 of 11
Welcome to hell?

Welcome to hell?

If you want to more Doom in your life, check out the 10 weirdest Doom mods and our celebration of Doom's 20th anniversary.

Page 11 of 11
Page 11 of 11
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Hollander Cooper
Hollander Cooper
Social Links Navigation

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade. 

See more Games Features
Read more
A Doom: The Dark Ages Big Preview frame shows key art of the Doom Slayer tearing a horde of demons apart using the shield saw, super shotgun in his off-hand
Big Preview: Doom: The Dark Ages – Exclusive access and hands-on impressions with the fiery FPS
a gun that fires a metal ball attached to a chain for recall
Id says Doom: The Dark Ages is "the best Doom game we've ever made" as it reveals we're leaving Hell for the Lovecraftian Cosmic Realm and getting a gun that shoots a mace on a chain
The Doom Slayer shooting the Skull Crusher at a demon during the Doom: The Dark Ages trailer.
Doom: The Dark Ages has a new official trailer, and at this point id Software and Bethesda are just holding me down and pouring Doom lore over my head
A barrage of enemy bullets flies towards the Doom Slayer in Doom: The Dark Ages, mostly consisting of red orbs except for one column of green which indicates it can be parried with the shield saw - with a frame for the GamesRadar+ Big Preview
Doom: The Dark Ages' team found new inspiration from the original Doom: "We play it at the start of every project"
Upcoming Xbox Series X games header image featuring State of Decay 3, Fable 4, The Outer Worlds 2, and South of Midnight
Upcoming Xbox Series X games for 2025 and beyond
Doom: The Dark Ages key art featuring the slayer on top a pile of bodies with the ruins of hell behind them
Every Doom The Dark Ages guide you'll need and more
Latest in Games
Palworld screenshot showing a young woman with tied-back red hair petting her Pal, a large white and purple Xenogard
Palworld is back in Steam's top 10 thanks to its Terraria update, but one dev is "sure it'll be branded a 'dead game' for the 100th time a week from now"
Assassin's Creed 4: Black Flag artwork showing Kenway with a group of pirates
Assassin's Creed: Black Flag remake takes a step closer to reality as lead voice actor tells fans "you may have to beat it again"
The Witcher 4 tech demo trailer screenshot of Ciri chatting in a market
The Witcher 4 narrative lead says CD Projekt Red "can't break" the stuff that people want from a Witcher game: "We have to do that"
Screenshot from Dear me, I was' announcement trailer, showing a woman in a necktie sitting in what looks like a class room.
New Switch 2 game comes from the developer of some absolute DS classics, is designed for "adult women," and is doing something genuinely exciting for visual novels
Screenshot from Hytale, showing three warriors with a sword, bow, and staff sighting a big, icy dragon.
OG Hytale founder confirms he "will reach out" to Riot Games about buying back the Minecraft rival: "The chances of revival are next to impossible… It's the least I can do"
A Short Hike
"I might never finish this game, so I'm releasing the demo": After 9 years, A Short Hike dev soft-cancels Paper Mario-inspired RPG but lets players try a build
Latest in Features
Sam balances across a ladder high up in the mountains in Death Stranding 2
Death Stranding 2 is my favorite online game this year, even though you never directly see any other players
Lee Jung-jae as Gi-hun in Squid Game season 3
The Squid Game season 3 finale is a crushing but ultimately hopeful conclusion – and I wouldn't have it any other way
Resident Evil Requiem
I don't care what Capcom says, Leon not being in Resident Evil Requiem makes no sense
One-Punch Man season 3: Saitama punching while in mid-air during the anime One-Punch Man.
Anime Expo 2025: dates, announcements, and why One-Punch Man fans should be excited
The Shrouds
It may feature corpses, missing limbs, and AI, but with The Shrouds, legendary director David Cronenberg has made the ultimate meditation on grief: "To me, there is no afterlife"
Henry Cavill at the premiere of The Ministry of Ungentlemanly Warfare
Henry Cavill’s Warhammer 40K series should ditch Space Marines for one of the series’ most important characters, and I know exactly how it would work
  1. Sam fires at the ghost mech squid boss in Death Stranding 2: On the Beach
    1
    Death Stranding 2: On the Beach review: "This tarpunk delivery epic is more Metal Gear Solid than ever, for better and worse"
  2. 2
    Rematch review: "As with Rocket League, the just-one-more-game pull is magnetic"
  3. 3
    Tron: Catalyst review: "Disc slinging is a thrill in this gorgeous rendition of the series, but I'm let down by a time-loop story that falls flat"
  4. 4
    FBC: Firebreak review: "A disappointingly bland multiplayer FPS that's missing far too much of what made Control special"
  5. 5
    Dune: Awakening review: "Both extremely compelling and extraordinarily boring, sometimes at the same time – yet still a true Dune love letter"
  1. M3GAN doll in M3GAN 2.0
    1
    M3GAN 2.0 review: "A bold sequel with a slightly underwhelming conclusion"
  2. 2
    28 Years Later Review: "Enough terror, splatter and suspense to satisfy”
  3. 3
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  4. 4
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  5. 5
    Karate Kid: Legends review: "Better than Karate Kid (2010), nothing on Karate Kid (1984)"
  1. Lee Jung-jae as Gi-hun in Squid Game season 3
    1
    Squid Game season 3 review: "A staggeringly excellent final season wraps up one of the greatest Netflix shows ever"
  2. 2
    Ironheart review: "A relic of Marvel's content-at-all-costs era"
  3. 3
    Star Trek: Strange New Worlds season 3 review: "The show's most assured run of episodes to date"
  4. 4
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  5. 5
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...