Call of Duty: Modern Warfare 2 earns $1 billion in record time
The figure comes as Game Workers Alliance attempts to bargain for better pay
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Call of Duty: Modern Warfare 2 has made $1 billion in record time.
Modern Warfare 2, the latest in Activision Blizzard's blockbuster franchise, launched late last month on October 28 and has since totalled over $1 billion in spend-through. This comes just 10 days after launch, meaning Modern Warfare 2 has taken pole position among the Call of Duty franchise as the fastest game to reach that milestone.
Additionally, the Business Wire post announcing the figure reveals that over 1 billion matches and 200 million hours of Call of Duty: Modern Warfare 2 have been played since launch. If there was any doubt the Call of Duty franchise was an absolute juggernaut in the modern gaming landscape, Modern Warfare 2 has seemingly put any doubt to rest.
However, the new figure comes amid the Game Workers Alliance, a union comprised of Activision Blizzard workers, attempting to bargain with the parent company. As Kotaku senior reporter Ethan Gach points out, Activision Blizzard has reportedly demanded the union repay the company for work time missed by developers attending bargaining sessions.
Activision is making its union QA literally pay for their seats at the contract bargaining table. Call of Duty Modern Warfare 2 just made $800 million last weekend. https://t.co/nDDaqKj3tA pic.twitter.com/OXZ3Wd8WoZNovember 3, 2022
The bargaining session where this stipulation was reportedly outlined by Activision Blizzard took place last week on November 2, and at the time of writing, appears to be the most recent bargaining session to take place between the parent company and the union.
Head over to our full Modern Warfare 2 gun list guide if you're currently playing Infinity Ward's latest offering.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


