Bloodbornes limitations inspired Dark Souls 3s battle styles, says Miyazaki

There really is nothing like a good Souls game. All blood, finesse and an endless font of moreish despair. Even with the announcement of Dark Souls 3 and its greater sense of player empowerment and revitalised PvP component, the call of the series is hard to deny for us players. Turns out we're not the only ones. In the latest issue of GamesMaster, series overlord Hidetaka Miyazaki explains the allure of the Dark Souls experience, any why it coaxed him back after working on PS4-exclusive Bloodborne.

The latest issue of GamesMaster, celebrating 30 years of Mario, is out now, Download it here or subscribeto future issues.