Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
  1. Games
  2. FPS
  3. Halo

Revisiting Blood Gulch - Halo's greatest ever map?

Features
By Edge Staff published 5 October 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

Over a decade ago, a relatively unknown machinima outfit produced a short video made in Halo: Combat Evolved. In it, two Spartans had something of an existential dilemma. “Why are we out here?” asked one. “It’s just a boxed canyon in the middle of nowhere, with no way in or out.” Those Spartans were the nascent stars of what would go on to be the phenomenally successful Red vs Blue. The canyon was Blood Gulch.

Every first-person shooter has the map that defines it – a space so perfectly laid out that it captures and crystallises each game’s unique potential for dynamic, engaging conflict. The asymmetrical, real-world sprawl of GoldenEye’s Facility was perfect for stalking opponents with one-shot pistols in Licence To Kill mode. The deathtrap central hallway in Counter-Strike’s Dust nonetheless exerts a gravitational tug on nearby players, with its tempting routes to both bombsites.

Even Black Ops and its sequel have Nuketown, a cramped, incoherent killing field whose popularity says more about its playerbase’s tastes than the strengths of Call Of Duty’s smooth, precise gunplay. For Halo, however, the defining map remains Blood Gulch. Far from the tightest, most immediately thrilling space in the series – that honour should probably go to Halo 2’s Lockout, and its intricate overlapping sightlines – no other map at release showcased Halo’s nature as well, its wonderful ability to segue in and out of tense firefights and moments of ridiculous slapstick, just like this unassuming, dust-blown desert canyon.

Halo broke rules. The combination of first-person shooting and third-person vehicular sections might be practically taken for granted today, but in 2001 it required a different approach to map design. Prior to Halo, multiplayer map design usually tended towards the boxy interiors of GoldenEye and Quake – clearly designed to human scale, and constructed from mixtures of corridors and open spaces.

Blood Gulch is a canyon, however, a vast expanse of undulating landscape and scattered pieces of natural cover with a base at either end. The valley is broadly symmetrical, as maps need to be in order to ensure balance in team-based gametypes. But as with twins, stare closely enough at the two ends of the valley and you’ll be able to tell them apart. Along with subtle variations in the bumps, crests and ditches that run across the length of the map, there are more prominent tactical nuances, too. A ridge overlooks the Red Base – the Red Team can reach it nigh-on instantly, but they’re also more vulnerable to sniper fire should a crafty opposing player perch there. Conversely, the Blue Team has more immediate access to a tunnel system running along the sides the map, but needs to watch for ambushes from the caves, which can disgorge a Red Team to their door. These subtle instances of lopsidedness compound the organic feeling of the map, yet they’re carefully calibrated not to disrupt the balance.

The bases are where you’ll find traditional FPS gunplay. Each has two entrances, an open ceiling and sloping paths to the roof. Death can come from behind, in front and above you in these cramped structures, and that naturally encourages the most crucial thing in an online game: motion, in this case a circulating movement in and out of the buildings. Players who make it to the top of the base can effect quick getaways, too, thanks to teleporters located on the roof of each structure that immediately transport you to the valley.

This is no-man’s land, a vast landscape with little cover that a Spartan on foot is ill-equipped to traverse, especially if there is a sniper perched on the opposite base. The strange tension of Blood Gulch emerges from just how dangerous the majority of the map is for players not in a vehicle: this open, indefensible terrain forces players to shepherd themselves back into a base, the cave systems, or a nearby vehicle. And that means firefights are normally fought in cramped, intense conditions despite the ostensible openness of the map. And yet that landscape is perfect for hurtling across in a Warthog, the enemy team’s flag strapped to your back. The open space is ideal for high-stakes sniper duels, too, or battles fought between a lone wolf with a rocket launcher and a team sitting snugly in a tank.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

And that’s why it never went away. Halo 2 practically ported the map via Coagulation, a near-identical battleground that installed a pair of banshees in the bases’ basements. Halo 3, meanwhile, had a spiritual successor in Valhalla, a more verdant, cramped arena that solved the problem of the centre of the map being so dangerous for players out of vehicles: rather than teleporters, Valhalla uses Man Cannons to fling players to the centre of the arena, where firefights will naturally ensue. Valhalla so perfectly fulfils Blood Gulch’s role in the map rotation that Bungie refused to remake the latter for Halo 3, although with Halo: Reach and the Master Chief Collection the studio finally relented allowing players to experience Halo's greatest ever map once more.

Perhaps the most fitting tribute to Blood Gulch came with Halo: Reach's Haemorrhage, identical in layout to its earliest incarnation but now wearing Valhalla’s lush, green clothes. It was introduced in a special episode of Red vs Blue, as part of a joke that saw the characters tricked into thinking they were headed home. For those of us who had spent hours perched on the roof of those bases, aiming down a sniper’s scope, it wasn’t a joke at all.

Read more from Edge here. Or take advantage of our subscription offers for print and digital editions.

CATEGORIES
Xbox Xbox One Platforms
PRODUCTS
Halo: Master Chief Collection Halo: Combat Evolved Anniversary Halo
Edge Staff
Edge Staff
Social Links Navigation

Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on. 

Latest in Halo
New Overwatch hero Emre
Halo Halo veterans find a home in Overwatch's new DPS hero, prompting fans to call for an official Master Chief crossover
 
 
Halo
Halo Master Chief actor didn't like Halo 5's misleading ads because they made it harder to "stay true to the character"
 
 
Halo
Halo Halo Master Chief actor tells AI to keep its filthy paws off of his voice: "That's where we cross a line"
 
 
Halo: Campaign Evolved gameplay screenshot showing Master Chief in Unreal Engine 5
Halo Halo: Campaign Evolved is coming to PS5 because the FPS is "best played when we have a large, healthy community"
 
 
Halo: Campaign Evolved keyart showing Master Chief on Installation 04
Halo Halo: Campaign Evolved is a faithful remake tasked with relaunching a legendary franchise for a new generation of players
 
 
Halo: Reach
Halo Halo: Reach devs "had to fight tooth and nail to keep space combat" after Bungie wanted to cut it
 
 
Latest in Features
Maui (Dwayne Johnson) in Moana (2026)
Live Action Movies Moana director Thomas Kail on bringing Dwayne Johnson's demigod to life for the live-action remake's new trailer
 
 
Charlie Cox as Daredevil in Daredevil: Born Again season 2
Marvel TV Shows When does Daredevil: Born Again season 2 take place in the MCU – and is it a prequel to Spider-Man: Brand New Day?
 
 
Masters of Albion artwork showing a man stood beneath a giant spectral hand in the sky, with a thriving village on one side and zombies on the other
City Builder Games Masters of Albion lets you play god, but Peter Molyneux proves benevolence is optional by feeding his followers rats
 
 
Photo of a Ditto plush sitting next to a Nintendo Switch 2 with Ditto thumb grips.
Accessories If Nintendo won't make Pokemon Pokopia thumb grips, I'm happy settling for these cuties instead
 
 
Crimson Desert screenshot of protagonist Kliff, with a GamesRadar On the Radar overlay
RPGs I cheesed my way through one of Crimson Desert's biggest bandit camps and it made me love the game
 
 
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
LATEST ARTICLES
  1. A Legend of California player is stuck in a relaxed T-pose
    1
    Overwatch creator tries showing off his new Rust-like game but finds dev stuck in a T-pose instead
  2. 2
    The Boys showrunner says Butcher is "committed to being a true monster" to achieve his goals in the final season
  3. 3
    Pokemon Pokopia player builds a working calculator less than 3 weeks after the life sim's release
  4. 4
    Resident Evil Requiem proves fans yearn for more Leon Kennedy as his previous games get major Steam player count boosts
  5. 5
    Crunchyroll responds to data breach claims and promises to investigate the alleged cyber attack

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...