Battlefield 1 confirms War Pigeons (!) and more multiplayer modes and maps

Battlefield 1 will come with six multiplayer modes and nine maps, with another map rolling out as free DLC in December. According to the official Battlefield 1 Twitter account, we now know every map and mode that will arrive with the game on October 21. Here they are!

Battlefield 1 maps

  • Ballroom Blitz - Battle through a pristine chateau and smash some chandeliers.
  • Argonne Forest - Ambush the enemy in this infantry focused deep-woods map.
  • Fao Fortress - Clash across marshes and dunes then battle through an ancient fort.
  • Suez - Fight on the banks of the canal or flank up into the dunes while evading mortar fire.
  • The St. Quentin Scar - Close-quarters village brawls meet long distance sniper vantages.
  • Sinai Desert - Keep your head down in this arid paradise for snipers and aviators.
  • Amiens - Stick to the bridges and railways or grit your teeth for hectic urban warfare.
  • Monte Grappa - Italians scale the Alps as Austro Hungarians beat them back with cannon fire.
  • Empire's Edge - A fortified shoreline is a perfect opportunity for some battleship barrages.
  • Giant's Shadow (Free DLC in December) - Infantry, tanks, and a train clash in the open air.

Battlefield 1 modes

  • Conquest - The classic Battlefield experience, capture and defend spawn points.
  • Domination - A more close-quarters, infantry-focused version of Conquest.
  • Operations - Fight across multiple maps in an extended campaign of Attack and Defense.
  • Rush - Attackers try to destroy Telegraph Posts while Defenders use them to call in artillery.
  • War Pigeons - Secure the pigeon coup! Carry a pigeon to safety! Send it off to call in a strike!
  • Team Deathmatch - Shoot the bad guys, not the good guys.

If you want to bayonet charge across even more semi-historical battles, you can pick up the Battlefield 1 Season Pass. It will add 16 new maps across four DLC expansions, with the first pack planned to arrive in March 2017.

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Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.