Retro Gamer is the world's biggest - and longest-running - magazine dedicated to classic games, from ZX Spectrum, to NES and PlayStation. Relaunched in 2005, Retro Gamer has become respected within the industry as the authoritative word on classic gaming, thanks to its passionate and knowledgeable writers, with in-depth interviews of numerous acclaimed veterans, including Shigeru Miyamoto, Yu Suzuki, Peter Molyneux and Trip Hawkins.
Latest articles by Retro Gamer Team

The making of Clock Tower: "The most important thing for me was the stillness"
By Retro Gamer Team, Sara Elsam published
Feature A Japanese classic steeped in all the excess of cult Italian horror, creator Hifumi Kono takes us through the development of Clock Tower

Retro Gamer celebrates Capcom's arcade legacy with 8 collectible covers
By Retro Gamer Team published
News Exclusive artwork highlights the best of the arcade juggernaut

The making of Labyrinth: The Computer Game – "We didn't know how popular it was going to be"
By Retro Gamer Team published
Feature Lucasfilm Games walks Retro Gamer through its very first adventure game, its 1986 adaptation of Labyrinth

Annelid antics: How Worms made an art of refining a timeless genre
By Retro Gamer Team, Nick Thorpe published
Feature For 25 years, Team17’s warmongering invertebrates have battled on computers, consoles, and phones around the world

The making of Hitman: Codename 47 – "We were asked to prove ourselves with a simple shooter first"
By Edward Love, Retro Gamer Team published
Feature With Hitman 3 now available, Retro Gamer explores the origins story of Agent 47's first covert operation

Let's get physical: Meet the companies reissuing retro classics for audiences new and old
By Nick Thorpe, Retro Gamer Team published
Feature Expanding your retro collection used to necessitate hunting for used games, but reissues are bucking that trend

"We wanted as much gore and blood as possible": The Making of Robocop Versus The Terminator
By Graeme Mason, Retro Gamer Team published
Feature Retro Gamer takes a look back at a 1993 cult classic

"We were basically trying to keep Harmonix afloat": The making of Guitar Hero
By Retro Gamer Team, Ed Nightingale published
Feature The story of how Harmonix converted iconic rock songs into an accessible gaming experience

Picture perfect: The fight to preserve retro resolutions in the 4K era
By Nick Thorpe, Retro Gamer Team published
Feature Retro games must inevitably be played on newer displays, but is this costing us vital visual characteristics of the games we love?

"We were beginners when it came to online games": The making of Monster Hunter
By Alan Wen, Retro Gamer Team published
Feature Kaname Fujioka tells Retro Gamer how his team began a series that laid the groundwork for connecting hunters together

The making of Silent Hill 2: "The wavelength of fear is actually the same wavelength you have when you are relaxed"
By Retro Gamer Team, Steve Burns published
Feature Tales from the Retro Crypt – Chapter Four

The making of Realms of the Haunting: "By the end I was completing the game in two hours and 30 minutes"
By Retro Gamer Team, Graeme Mason published
Feature Tales from the Retro Crypt – Chapter Three

The making of The 7th Guest: "A lot of people thought what we were doing was impossible"
By Martyn Casserly, Retro Gamer Team published
Feature Tales from the Retro Crypt – Chapter Two

The making of Stephen King's The Mist: "It's kind of hard for a text adventure to be scary"
By Martyn Carroll, Retro Gamer Team published
Feature Tales from the Retro Crypt – Chapter One

How Star Wars: Rebel Assault overcame "countless challenges" to pave the way for future Star Wars games
By Heather Wald, Retro Gamer Team published
News Lead Star Wars: Rebel Assualt coder Vince Lee talks to Retro Gamer

The making of Yoshi's Island – How Nintendo delivered a sensational successor to Super Mario World
By Nick Thorpe, Retro Gamer Team published
Feature 25 years on from release, game directors Takashi Tezuka and Shigefumi Hino discuss the making of a true classic

A new Empire Strikes Back documentary is heading your way
By Retro Gamer Team published
News Retro Gamer team will take part in huge celebatory live stream

Alan Sugar tells Retro Gamer his plans to create an Amstrad museum
By Retro Gamer Team published
News The Apprentice UK host chats about his plans to preserve his computers

Celebrate the 80s and the return of Retro Gamer in stores with issue 208
By Retro Gamer Team published
News Retro Gamer is back with an issue dedicated to the '80s

The making of Star Wars Episode 1: Racer – How a sneak peek at prototype podracers inspired this memorable Star Wars racing game
By Rory Milne, Retro Gamer Team published
Feature From secret concept art to release, the Shadows of the Empire team reflect on the making of this classic Star Wars game

Why the PC Engine CoreGrafx Mini is a must for Retro Gamers
By Retro Gamer Team published
News Retro Gamer will review the throwback console in their next issue

John Romero on Half-Life 2: "I believe any FPS developed after Half-Life 2 was influenced by it"
By Retro Gamer Team published
News Retro Gamer 206, which is now on sale, explores the development of the Half-Life series

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By Retro Gamer Team published
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