Mike Sawh Latest articles by Mike Sawh What are teraflops? Why they are so important for next-gen By Mike Sawh published 17 March 20 Feature What on earth are teraFLOPS and why does everyone keep talking about them? Feature What is variable rate shading: Xbox Series X feature explained By Mike Sawh published 16 March 20 Feature How Microsoft hopes to have the visual edge over Sony’s PS5 with Xbox Series X variable rate shading Feature Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Kingdom Come: Deliverance 2 lead designer says "friction is intentionally" in the RPG2Mortal Kombat 2 ending explained: who fights, who dies and every fatality3After 3 years of work, GTA 4 dev's sandbox game hits Steam4Paranormal Activity game dead after Paramount refuses to give legendary Mortuary Assistant creator more dev time5Old School RuneScape players riot as YouTuber's account is reset hours after finishing 3-month grind
What are teraflops? Why they are so important for next-gen By Mike Sawh published 17 March 20 Feature What on earth are teraFLOPS and why does everyone keep talking about them?
What is variable rate shading: Xbox Series X feature explained By Mike Sawh published 16 March 20 Feature How Microsoft hopes to have the visual edge over Sony’s PS5 with Xbox Series X variable rate shading