The Godfather II review

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The mix of strategy and familiar sandbox action works well once you’ve built up a big enough army. The sense of managing your family is superbly captured, and whereas progression in many open-world games stops at you gaining better weapons and armour, in The Godfather II you genuinely get the sense of ever-growing power and momentum. Unfortunately there are too many mechanics which aren’t equal to these factors.

There’s an overbearing sense of ‘last gen’ about The Godfather II. In the wake of The Lost and Damned’s quality and Saints Row 2’s unadulterated, joyous stupidity, EA’s attempt suggests an uneasy third way – joining the serious tone of Rockstar’s epic with the inferior quality of THQ’s open-world roamer and falling well behind both as a result. But swallow your distaste for its looks and you’ll uncover a surprisingly novel twist on the genre. While it may not be a Godfather or a Goodfellas by IMDB’s lofty standards, at the very least it’s a pretty decent Lock, Stock and Two Smoking Barrels.

Apr 7, 2009

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GenreAction
DescriptionA commendable stab at living like a Don, The Godfather II suffers from last gen visuals and a clumsy menu system.
Platform"Xbox 360","PS3","PC"
US censor rating"Mature","Mature","Mature"
UK censor rating"18+","18+","18+"
Alternative names"The Godfather 2"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Matthew Pellett
Matt is former editor of Official PlayStation Magazine, his favourite games include Skyrim, Final Fantasy VII, Braid, Shadow Of The Colossus and Puggsy, and when he's not grinding away in Destiny you'll often find him talking about WWE or NFL (go Seahawks!).