The bloodiest games you've never played

We’ve written our fair share of articles loaded with niche PC games, yet have somehow almost completely overlooked Harvester, a forgotten horror title that dared to use live-action characters in 1996 – a time when we all knew better.


Above: But this is pretty funny

Despite its rudimentary point-and-click gameplay, Harvester was still legitimately creepy, especially if you’re frightened of closed-in small towns with miniscule populations that speak in hushed tones. The game begins with “Steve” waking up in said town, scared out of his mind and arranged to be married to a woman he’s never met. He’s then asked to clean up all the eyeballs in the skin pit.


Above: Wait, what?


Above: This isn’t helping

Above: And then there’s this guy

If you can stomach this type of game in 2009, it’s worth hunting down for the “huh?” appeal alone. Added bonus: there are sphincter doorways.

Soldier of Fortune II: Double Helix

The Fortune series has always pushed its ridiculous violence as a selling point, a smart move when you’re on a console clogged with decent-to-amazing shooters. Double Helix failed to make a big impression when pitted against the likes of Halo, Return to Castle Wolfenstein and Rainbow Six, but as advertised, its subtle, you-might-miss-it dismemberment is among the most intense we’ve ever seen.


Above: So you’ve got this dead guy ready for mutilatin’


Above: Blast his face away, revealing a bit of brain and a lot of blood


Above: Or take this guy, freshly killed…


Above: …and blow off every appendage on his body

What’s really strange is that you have to know about the appropriately named GHOUL engine to even get these results. Blasting enemies in the head and hands, while alive, usually doesn’t do anything. Once they’re down though, they’re unwilling patients for your surgical bullet ballet.

Abadox

Nintendo of America freely swung the ban hammerthroughout the ‘80s, so it’s fairly easy to find fiercely violent, Japan-only titles from that time period. Then there are games like Abadox that managed to avoid NOA’s gore/sex/religion radar altogether.


Above: Brought to you by Candy Land, Connect Four and Yahtzee

You control a man, maybe a robot man, as he descends “into the belly of the beast,” which in this case is a living planet with innards made of lasers.


Above: In we go!


Above: Ugh, that’s a tongue, we suppose


Above: Some kind of throat gore, perhaps?


Above: Uh…


Above: Pretty sure that’s a butt with eyeballs and teeth

It may be light on blood, but it was overflowing with graphic imagery that was unprecedented on the platform. And given that we’ve barely seen or heard anything about this game since its initial run on the NES, we’re gonna guess most of you never knew it existed until right… now.

Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.