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  1. Games
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  3. Hyrule Warriors: Age of Calamity

Hyrule Warriors: Age of Calamity probably won't spawn its own series, Nintendo says

News
By Jordan Gerblick published 21 November 2020

Nintendo doesn't expect Hyrule Warriors to become a standalone series, but "circumstances could align like this again"

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Hyrule Warriors: Age of Calamity
(Image credit: Nintendo/Bandai Namco)
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Nintendo doesn't expect Hyrule Warriors: Age of Calamity to precede a standalone Hyrule Warriors series.

Talking to IGN, Zelda series producer Eiji Aonuma didn't deny the possibility, but did confirm that a Hyrule Warriors series isn't in the plans for Nintendo at the moment. "I do think circumstances could align like this again," Aonuma acknowledged, "but I don't think we're expecting this to become a series. We'd make that decision based on its creative merits, just like we did this time."

It's a reasonable position to take - if an idea strong enough to warrant another Hyrule Warriors-esque Zelda game pops up at Nintendo, it sounds like they'd consider picking it up for development. Of course, it also has to be a game Nintendo thinks its fans would want to play. "I think it depends on whether we get an idea that'll make all the fans happy!", added Hyrule Warriors: Age of Calamity producer Yosuke Hayashi.

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The second game to carry the Hyrule Warriors title has been a critical success. Our own Age of Calamity review praises the fleshed-out story, engaging combat, and surprising nostalgic value in porting over so many aspects of Breath of the Wild, while noting that its combat can occasionally feel repetitive by nature. Overall, we think Hyrule Warriors: Age of Calamity is "a fantastic hack-and-slash romp" and "an ace accomplice to Breath of the Wild."

Looking for other games to play at home and on the go? Check out our list of the best Switch games available now.

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CATEGORIES
Nintendo Switch Platforms Nintendo
Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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