Hollow Knight: Silksong
The latest Hollow Knight: Silksong articles from GamesRadar+
Latest about Hollow Knight: Silksong
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News"You just delayed Silksong another year thanks to this idea": As the 6-year wait for the Hollow Knight sequel finally ends, the community says goodbye in the most absurd ways
By Kaan Serin Published -
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NewsTeam Cherry had to go back to the drawing board for Hollow Knight: Silksong for one simple reason: "Hornet being taller changes everything"
By Austin Wood Published -
NewsDays before Silksong, speedrunner manages "perhaps one of, if not the grandest achievements in Hollow Knight history" with a 2 hour and 49 minute 112% world record
By Austin Wood Published -
NewsTeam Cherry hoped Silksong could be anyone's "first Hollow Knight game," and one reason it took 7 years is they were "comfortable" not knowing what's gonna happen: "The really interesting things are the things you sort of discover along the way"
By Austin Wood Published -
NewsNo Man's Sky boss Sean Murray turns the meme tables and begs Silksong developer Team Cherry to let him pay more than $20 for the upcoming Metroidvania
By Issy van der Velde Published -
NewsIt took 3 years but Xbox has finally delivered on its Silksong promise: Team Cherry's latest hits Game Pass day one, exactly one day after an amazing Metroidvania you shouldn't miss
By Scott McCrae Published -
NewsHollow Knight: Silksong will have a free Nintendo Switch 2 edition upgrade at launch, meaning you don't have to pay extra to get the 120hz mode
By Scott McCrae Published -
NewsHollow Knight: Silksong price is $20, Team Cherry confirms, laughing in the face of $80 games as it cements one of the most anticipated indies of all time as just $5 more than its predecessor
By Catherine Lewis Published 13 Comments -
NewsAs AAA games try to push $80 price tags, Hollow Knight Silksong leaks suggest it'll only be $5 more expensive than the first game
By Kaan Serin Published -
NewsHollow Knight: Silksong has now delayed at least 8 indie games in the 5 days since its September release date was announced: "I feel like a little krill trying to not get eaten by a blue whale"
By Ashley Bardhan Published -
NewsHollow Knight: Silksong speedruns have already begun and the game isn't even out yet, as world record holder for the limited Gamescom demo modestly calls his sub-3-minute run "pretty OK"
By Catherine Lewis Published -
NewsOne of the reasons Hollow Knight: Silksongs developers got to have so much fun making it despite taking 6 years is that it's a 2D game
By Scott McCrae Published -
NewsThe impending Silksong release date drives droves of fans back to the OG Hollow Knight, which has doubled its Steam player peak 8 years after launch
By Kaan Serin Published -
News'Hide from Silksong' delays hit indie roguelike and Metroidvania, devs say "we like a gamble, but this one is too risky" while another fears "competing with a phenomenon of that scale"
By Kaan Serin Published -
News1,679 days in, the strongest Silksong fan celebrates the release date after years of daily update videos with a fittingly dramatic speech: "Count that number and think about it"
By Kaan Serin Published -
News"We hope you enjoy Peak for the next two weeks": Co-op comedy devs acknowledge the incoming Hollow Knight Silksong-shaped black hole in style
By Kaan Serin Published -
NewsDuring development, Hollow Knight devs kept costs low with leftover lunches at their tiny office, and then the game sold 15 million copies: “My dad would sometimes pop up and give me $20"
By Scott McCrae Published -
OpinionThe Hollow Knight: Silksong arc needs to be studied and remembered: a small team of happy devs were just "having fun" making their game, not burning out, while the internet imploded
By Austin Wood Published -
NewsSilksong devs tempt fate, tease "ambitious" DLC plans to add content to the long-awaited Metroidvania: "Hopefully we can achieve some of it"
By Kaan Serin Published -
NewsHollow Knight: Silksong devs never read YouTube or Reddit comments, but they're aware a community of increasingly desperate Silkposters is out there: "Feels like we’re going to ruin their fun by releasing the game"
By Dustin Bailey Published
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